Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?

This article explores the boundary between the world of simulation games (referred to as « serious games »), and work. Our interest was in examining a helicopter simulator integrated game used to train 350 managers per year. This qualitative research, based on the theoretical and methodological fram...

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Main Author: Lydia Martin
Format: Article
Language:fra
Published: Laboratoire Experice 2017-02-01
Series:Sciences du Jeu
Subjects:
Online Access:http://journals.openedition.org/sdj/796
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author Lydia Martin
author_facet Lydia Martin
author_sort Lydia Martin
collection DOAJ
description This article explores the boundary between the world of simulation games (referred to as « serious games »), and work. Our interest was in examining a helicopter simulator integrated game used to train 350 managers per year. This qualitative research, based on the theoretical and methodological framework of the psychosociology of work, aims at understanding the perception which professionals, namely managers, have, of the device and its environment, as well as the way they behave and act. We met 44 voluntary managers of a big industrial group, all having completed this managerial training course. The qualitative data, in essence, complex and open, was collected via three methods: situational observations during the activity in the virtual world, individual interviews in the workplace before and one month after the experiment. We question here the borders of the game when it becomes a practice prescribed in managerial trainings.
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spelling doaj.art-9211fb5ef3f44164b7db18eb03688d9c2022-12-21T19:19:02ZfraLaboratoire ExpericeSciences du Jeu2269-26572017-02-01710.4000/sdj.796Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?Lydia MartinThis article explores the boundary between the world of simulation games (referred to as « serious games »), and work. Our interest was in examining a helicopter simulator integrated game used to train 350 managers per year. This qualitative research, based on the theoretical and methodological framework of the psychosociology of work, aims at understanding the perception which professionals, namely managers, have, of the device and its environment, as well as the way they behave and act. We met 44 voluntary managers of a big industrial group, all having completed this managerial training course. The qualitative data, in essence, complex and open, was collected via three methods: situational observations during the activity in the virtual world, individual interviews in the workplace before and one month after the experiment. We question here the borders of the game when it becomes a practice prescribed in managerial trainings.http://journals.openedition.org/sdj/796gameexerciseserious gametrainingplayful attitude
spellingShingle Lydia Martin
Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?
Sciences du Jeu
game
exercise
serious game
training
playful attitude
title Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?
title_full Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?
title_fullStr Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?
title_full_unstemmed Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?
title_short Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?
title_sort entraves a l attitude ludique avec un jeu serieux integre dans une formation manageriale un exercice plus qu un jeu
topic game
exercise
serious game
training
playful attitude
url http://journals.openedition.org/sdj/796
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