Game-Based Learning, Gamification in Education and Serious Games

Video games have become one of the predominant forms of entertainment in our society, but they have also impacted many other of its social and cultural aspects [...]

Bibliographic Details
Main Authors: Carlos Vaz de Carvalho, Antonio Coelho
Format: Article
Language:English
Published: MDPI AG 2022-03-01
Series:Computers
Subjects:
n/a
Online Access:https://www.mdpi.com/2073-431X/11/3/36
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author Carlos Vaz de Carvalho
Antonio Coelho
author_facet Carlos Vaz de Carvalho
Antonio Coelho
author_sort Carlos Vaz de Carvalho
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description Video games have become one of the predominant forms of entertainment in our society, but they have also impacted many other of its social and cultural aspects [...]
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spelling doaj.art-9243df3cc87643f7802894daa383f4fd2023-11-24T00:50:11ZengMDPI AGComputers2073-431X2022-03-011133610.3390/computers11030036Game-Based Learning, Gamification in Education and Serious GamesCarlos Vaz de Carvalho0Antonio Coelho1GILT (Games, Interaction, Learning Technologies), Instituto Superior de Engenharia do Porto, 4200-072 Porto, PortugalFEUP Faculdade de Engenharia, Universidade do Porto, 4200-465 Porto, PortugalVideo games have become one of the predominant forms of entertainment in our society, but they have also impacted many other of its social and cultural aspects [...]https://www.mdpi.com/2073-431X/11/3/36n/a
spellingShingle Carlos Vaz de Carvalho
Antonio Coelho
Game-Based Learning, Gamification in Education and Serious Games
Computers
n/a
title Game-Based Learning, Gamification in Education and Serious Games
title_full Game-Based Learning, Gamification in Education and Serious Games
title_fullStr Game-Based Learning, Gamification in Education and Serious Games
title_full_unstemmed Game-Based Learning, Gamification in Education and Serious Games
title_short Game-Based Learning, Gamification in Education and Serious Games
title_sort game based learning gamification in education and serious games
topic n/a
url https://www.mdpi.com/2073-431X/11/3/36
work_keys_str_mv AT carlosvazdecarvalho gamebasedlearninggamificationineducationandseriousgames
AT antoniocoelho gamebasedlearninggamificationineducationandseriousgames