Game-Based Learning, Gamification in Education and Serious Games
Video games have become one of the predominant forms of entertainment in our society, but they have also impacted many other of its social and cultural aspects [...]
Main Authors: | Carlos Vaz de Carvalho, Antonio Coelho |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2022-03-01
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Series: | Computers |
Subjects: | |
Online Access: | https://www.mdpi.com/2073-431X/11/3/36 |
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