The Wise Designer

Preview: /Review: Brian S. Dixon, Dewey and Design: A Pragmatist Perspective for Design Research (Cham: Springer, 2020), 200 pages./ Brian S. Dixon’s book Dewey and Design provides, as the book’s subtitle declaims, a pragmatist perspective for design research. Design research is an academic fiel...

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Main Author: Monika Favara-Kurkowski
Format: Article
Language:English
Published: University of Warsaw 2022-10-01
Series:Eidos. A Journal for Philosophy of Culture
Online Access:https://eidos.uw.edu.pl/the-wise-designer/
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author Monika Favara-Kurkowski
author_facet Monika Favara-Kurkowski
author_sort Monika Favara-Kurkowski
collection DOAJ
description Preview: /Review: Brian S. Dixon, Dewey and Design: A Pragmatist Perspective for Design Research (Cham: Springer, 2020), 200 pages./ Brian S. Dixon’s book Dewey and Design provides, as the book’s subtitle declaims, a pragmatist perspective for design research. Design research is an academic field that specifically deals with the design process. Its domain-specific knowledge led to the establishment of design as an independent discipline of study in the second half of the last century. According to Dixon’s description, design research consists of three major areas of investigation: the design process, the artifacts that result from this process, and the relation of these artifacts with the end-user. Dixon exposes the fruitlessness of drawing a clear dividing line, and argues that design research would be better off as a continuous, not necessarily linear, process involving “practically” all three. Concurrently, the author emphasizes the practical aspect of this continuity; on the one hand as a stark contrast to the idea of ​​purely theoretical research, on the other, from a pragmatist viewpoint, intending the knowledge of the world as full of the practical consequences of acting within it. Specifically, the pragmatist slant of Dixon’s proposal is that of John Dewey, centered on the ideas of “an experience,” “inquiry,” and “imagination”; notions aiming at providing “a robust epistemological narrative” for design research. The choice of this perspective necessarily leads Dixon to deal with problems such as the ontology of the specifically creative act of designers, distinct from the artistic one, the communicative potential of industrial artifacts, and their ethical import.
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spelling doaj.art-92dc7c24ed6c4f73850c78757251f4a82022-12-22T04:18:40ZengUniversity of WarsawEidos. A Journal for Philosophy of Culture2544-302X2022-10-01629810610.14394/eidos.jpc.2022.0020The Wise DesignerMonika Favara-Kurkowski0https://orcid.org/0000-0001-6731-6454Faculty of Philosophy, University of WarsawPreview: /Review: Brian S. Dixon, Dewey and Design: A Pragmatist Perspective for Design Research (Cham: Springer, 2020), 200 pages./ Brian S. Dixon’s book Dewey and Design provides, as the book’s subtitle declaims, a pragmatist perspective for design research. Design research is an academic field that specifically deals with the design process. Its domain-specific knowledge led to the establishment of design as an independent discipline of study in the second half of the last century. According to Dixon’s description, design research consists of three major areas of investigation: the design process, the artifacts that result from this process, and the relation of these artifacts with the end-user. Dixon exposes the fruitlessness of drawing a clear dividing line, and argues that design research would be better off as a continuous, not necessarily linear, process involving “practically” all three. Concurrently, the author emphasizes the practical aspect of this continuity; on the one hand as a stark contrast to the idea of ​​purely theoretical research, on the other, from a pragmatist viewpoint, intending the knowledge of the world as full of the practical consequences of acting within it. Specifically, the pragmatist slant of Dixon’s proposal is that of John Dewey, centered on the ideas of “an experience,” “inquiry,” and “imagination”; notions aiming at providing “a robust epistemological narrative” for design research. The choice of this perspective necessarily leads Dixon to deal with problems such as the ontology of the specifically creative act of designers, distinct from the artistic one, the communicative potential of industrial artifacts, and their ethical import.https://eidos.uw.edu.pl/the-wise-designer/
spellingShingle Monika Favara-Kurkowski
The Wise Designer
Eidos. A Journal for Philosophy of Culture
title The Wise Designer
title_full The Wise Designer
title_fullStr The Wise Designer
title_full_unstemmed The Wise Designer
title_short The Wise Designer
title_sort wise designer
url https://eidos.uw.edu.pl/the-wise-designer/
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