Perceptions and factors affecting the adoption of digital games for engineering education: a mixed-method research
Abstract Digital games are considered relevant in higher education due to their ability to foster authentic, active and experiential learning opportunities that are of importance in engineering education. However, as a relatively new pedagogical tool, there is the need to understand the perceptions...
Main Authors: | Chioma Udeozor, Fernando Russo-Abegão, Jarka Glassey |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2023-01-01
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Series: | International Journal of Educational Technology in Higher Education |
Subjects: | |
Online Access: | https://doi.org/10.1186/s41239-022-00369-z |
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