The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art Review
In this new era of the 21st century when societies are constantly changing, education is the cornerstone to provide the people not only with the basic knowledge and tools, but also with the required skills for facing the challenges in a globalized world. Thus, video games have evolved from distracti...
Main Authors: | , , , , |
---|---|
Format: | Article |
Language: | Spanish |
Published: |
Universidad Pedagógica y Tecnológica de Colombia
2017-06-01
|
Series: | Ingeniería Investigación y Desarrollo |
Subjects: | |
Online Access: | http://revistas.uptc.edu.co/revistas/index.php/ingenieria_sogamoso/article/view/7184 |
_version_ | 1818835105712439296 |
---|---|
author | Angie Paola Roncancio-Ortiz Marco Fidel Ortiz-Carrera Humberto Llano-Ruiz Magally Jhoanna Malpica-López Jose Joaquin Bocanegra-García |
author_facet | Angie Paola Roncancio-Ortiz Marco Fidel Ortiz-Carrera Humberto Llano-Ruiz Magally Jhoanna Malpica-López Jose Joaquin Bocanegra-García |
author_sort | Angie Paola Roncancio-Ortiz |
collection | DOAJ |
description | In this new era of the 21st century when societies are constantly changing, education is the cornerstone to provide the people not only with the basic knowledge and tools, but also with the required skills for facing the challenges in a globalized world. Thus, video games have evolved from distractive activities, to more valuable tools. These tools can play a leading role in education-related processes, for example, supporting teaching tasks. The aim of this article is to present a state of art review on several particular experiences in which video games have been incorporated into teaching and learning activities. As a result, video games can be used as didactic mechanisms that help students, among other things, to solve learning problems, to improve motor and cognitive skills, and to foster creativity. |
first_indexed | 2024-12-19T02:45:26Z |
format | Article |
id | doaj.art-944cb2b8a7b7442c8b8da8635528c7b1 |
institution | Directory Open Access Journal |
issn | 1900-771X 2422-4324 |
language | Spanish |
last_indexed | 2024-12-19T02:45:26Z |
publishDate | 2017-06-01 |
publisher | Universidad Pedagógica y Tecnológica de Colombia |
record_format | Article |
series | Ingeniería Investigación y Desarrollo |
spelling | doaj.art-944cb2b8a7b7442c8b8da8635528c7b12022-12-21T20:38:54ZspaUniversidad Pedagógica y Tecnológica de ColombiaIngeniería Investigación y Desarrollo1900-771X2422-43242017-06-01172364610.19053/1900771X.v17.n2.2017.71844667The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art ReviewAngie Paola Roncancio-Ortiz0Marco Fidel Ortiz-Carrera1Humberto Llano-Ruiz2Magally Jhoanna Malpica-López3Jose Joaquin Bocanegra-García4Universidad de la Amazonia, Florencia, Caquetá, ColombiaUniversidad de la Amazonia, Florencia,Caquetá, ColombiaUniversidad de la Amazonia, Florencia, Caquetá, ColombiaUniversidad de la Amazonia, Florencia-Caquetá, ColombiaPontificia Universidad JaverianaIn this new era of the 21st century when societies are constantly changing, education is the cornerstone to provide the people not only with the basic knowledge and tools, but also with the required skills for facing the challenges in a globalized world. Thus, video games have evolved from distractive activities, to more valuable tools. These tools can play a leading role in education-related processes, for example, supporting teaching tasks. The aim of this article is to present a state of art review on several particular experiences in which video games have been incorporated into teaching and learning activities. As a result, video games can be used as didactic mechanisms that help students, among other things, to solve learning problems, to improve motor and cognitive skills, and to foster creativity.http://revistas.uptc.edu.co/revistas/index.php/ingenieria_sogamoso/article/view/7184Videojuegos educativosenseñanzaaprendizajeherramientas educativasmotivación |
spellingShingle | Angie Paola Roncancio-Ortiz Marco Fidel Ortiz-Carrera Humberto Llano-Ruiz Magally Jhoanna Malpica-López Jose Joaquin Bocanegra-García The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art Review Ingeniería Investigación y Desarrollo Videojuegos educativos enseñanza aprendizaje herramientas educativas motivación |
title | The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art Review |
title_full | The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art Review |
title_fullStr | The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art Review |
title_full_unstemmed | The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art Review |
title_short | The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art Review |
title_sort | use of video games as a teaching tool to improve teaching learning state of the art review |
topic | Videojuegos educativos enseñanza aprendizaje herramientas educativas motivación |
url | http://revistas.uptc.edu.co/revistas/index.php/ingenieria_sogamoso/article/view/7184 |
work_keys_str_mv | AT angiepaolaroncancioortiz theuseofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT marcofidelortizcarrera theuseofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT humbertollanoruiz theuseofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT magallyjhoannamalpicalopez theuseofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT josejoaquinbocanegragarcia theuseofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT angiepaolaroncancioortiz useofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT marcofidelortizcarrera useofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT humbertollanoruiz useofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT magallyjhoannamalpicalopez useofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview AT josejoaquinbocanegragarcia useofvideogamesasateachingtooltoimproveteachinglearningstateoftheartreview |