Movement Time for Pointing Tasks in Real and Augmented Reality Environments
Human–virtual target interactions are becoming more and more common due to the emergence and application of augmented reality (AR) devices. They are different from interacting with real objects. Quantification of movement time (MT) for human–virtual target interactions is essential for AR-based inte...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2023-01-01
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Series: | Applied Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2076-3417/13/2/788 |