Movement Time for Pointing Tasks in Real and Augmented Reality Environments

Human–virtual target interactions are becoming more and more common due to the emergence and application of augmented reality (AR) devices. They are different from interacting with real objects. Quantification of movement time (MT) for human–virtual target interactions is essential for AR-based inte...

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Bibliographic Details
Main Authors: Caijun Zhao, Kai Way Li, Lu Peng
Format: Article
Language:English
Published: MDPI AG 2023-01-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/13/2/788