Spectral Color Management in Virtual Reality Scenes
Virtual reality has reached a great maturity in recent years. However, the quality of its visual appearance still leaves room for improvement. One of the most difficult features to represent in real-time 3D rendered virtual scenes is color fidelity, since there are many factors influencing the faith...
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Format: | Article |
Language: | English |
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MDPI AG
2020-10-01
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Series: | Sensors |
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Online Access: | https://www.mdpi.com/1424-8220/20/19/5658 |
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author | Francisco Díaz-Barrancas Halina Cwierz Pedro J. Pardo Ángel Luis Pérez María Isabel Suero |
author_facet | Francisco Díaz-Barrancas Halina Cwierz Pedro J. Pardo Ángel Luis Pérez María Isabel Suero |
author_sort | Francisco Díaz-Barrancas |
collection | DOAJ |
description | Virtual reality has reached a great maturity in recent years. However, the quality of its visual appearance still leaves room for improvement. One of the most difficult features to represent in real-time 3D rendered virtual scenes is color fidelity, since there are many factors influencing the faithful reproduction of color. In this paper we introduce a method for improving color fidelity in virtual reality systems based in real-time 3D rendering systems. We developed a color management system for 3D rendered scenes divided into two levels. At the first level, color management is applied only to light sources defined inside the virtual scene. At the second level, we applied spectral techniques over the hyperspectral textures of 3D objects to obtain a higher degree of color fidelity. To illustrate the application of this color management method, we simulated a virtual version of the Ishihara test for color blindness deficiency detection. |
first_indexed | 2024-03-10T15:51:54Z |
format | Article |
id | doaj.art-95c027e8ce304b0895bacc7e7843868a |
institution | Directory Open Access Journal |
issn | 1424-8220 |
language | English |
last_indexed | 2024-03-10T15:51:54Z |
publishDate | 2020-10-01 |
publisher | MDPI AG |
record_format | Article |
series | Sensors |
spelling | doaj.art-95c027e8ce304b0895bacc7e7843868a2023-11-20T15:58:36ZengMDPI AGSensors1424-82202020-10-012019565810.3390/s20195658Spectral Color Management in Virtual Reality ScenesFrancisco Díaz-Barrancas0Halina Cwierz1Pedro J. Pardo2Ángel Luis Pérez3María Isabel Suero4Department of Computer and Network Systems Engineering, University of Extremadura, E06800 Mérida, SpainDepartment of Computer and Network Systems Engineering, University of Extremadura, E06800 Mérida, SpainDepartment of Computer and Network Systems Engineering, University of Extremadura, E06800 Mérida, SpainDepartment of Physics, University of Extremadura, E06071 Badajoz, SpainDepartment of Physics, University of Extremadura, E06071 Badajoz, SpainVirtual reality has reached a great maturity in recent years. However, the quality of its visual appearance still leaves room for improvement. One of the most difficult features to represent in real-time 3D rendered virtual scenes is color fidelity, since there are many factors influencing the faithful reproduction of color. In this paper we introduce a method for improving color fidelity in virtual reality systems based in real-time 3D rendering systems. We developed a color management system for 3D rendered scenes divided into two levels. At the first level, color management is applied only to light sources defined inside the virtual scene. At the second level, we applied spectral techniques over the hyperspectral textures of 3D objects to obtain a higher degree of color fidelity. To illustrate the application of this color management method, we simulated a virtual version of the Ishihara test for color blindness deficiency detection.https://www.mdpi.com/1424-8220/20/19/5658virtual realityhyperspectral texturesIshihara testcolor fidelity |
spellingShingle | Francisco Díaz-Barrancas Halina Cwierz Pedro J. Pardo Ángel Luis Pérez María Isabel Suero Spectral Color Management in Virtual Reality Scenes Sensors virtual reality hyperspectral textures Ishihara test color fidelity |
title | Spectral Color Management in Virtual Reality Scenes |
title_full | Spectral Color Management in Virtual Reality Scenes |
title_fullStr | Spectral Color Management in Virtual Reality Scenes |
title_full_unstemmed | Spectral Color Management in Virtual Reality Scenes |
title_short | Spectral Color Management in Virtual Reality Scenes |
title_sort | spectral color management in virtual reality scenes |
topic | virtual reality hyperspectral textures Ishihara test color fidelity |
url | https://www.mdpi.com/1424-8220/20/19/5658 |
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