Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay

Although Virtual reality (VR) entertainment is now relatively popular, the adoption of VR devices is still low. In this study, a framework based benefit and sacrifice factors was developed to understand players’ intention to use VR devices to play games. Online questionnaire items were developed and...

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Main Authors: Chun-Chia Lee, Kuo-Lun Hsiao, Chia-Chen Chen
Format: Article
Language:English
Published: Frontiers Media S.A. 2020-03-01
Series:Frontiers in Psychology
Subjects:
Online Access:https://www.frontiersin.org/article/10.3389/fpsyg.2020.00251/full
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author Chun-Chia Lee
Kuo-Lun Hsiao
Chia-Chen Chen
author_facet Chun-Chia Lee
Kuo-Lun Hsiao
Chia-Chen Chen
author_sort Chun-Chia Lee
collection DOAJ
description Although Virtual reality (VR) entertainment is now relatively popular, the adoption of VR devices is still low. In this study, a framework based benefit and sacrifice factors was developed to understand players’ intention to use VR devices to play games. Online questionnaire items were developed and published to collect the responses from university students in Taiwan. The feedback of 152 inexperienced players and 150 experienced players were collected. The eleven hypotheses were tested by using SmartPLS, a structural equation modeling (SEM) tool. The analysis results show that the influences of the benefit factors (flow, spatial presence, and relaxation) on the adoption intention in two groups are consistent. All of the positive influences are supported. Moreover, visual fatigue had the strongest negative effects on flow and intention. Players who are opener to new technology are more possible to adopt VR devices. The findings can provide insights to VR device developers to design their VR devices/contents and marketing strategies.
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spelling doaj.art-964ef4e614e847348ff8d21c3272093b2022-12-22T01:29:35ZengFrontiers Media S.A.Frontiers in Psychology1664-10782020-03-011110.3389/fpsyg.2020.00251516690Exploring the Benefit and Sacrifice Factors of Virtual Reality GameplayChun-Chia Lee0Kuo-Lun Hsiao1Chia-Chen Chen2School of Business, Minnan Normal University, Zhangzhou, ChinaDepartment of Information Management, National Taichung University of Science and Technology, Taichung, TaiwanDepartment of Management Information Systems, National Chung Hsing University, Taichung, TaiwanAlthough Virtual reality (VR) entertainment is now relatively popular, the adoption of VR devices is still low. In this study, a framework based benefit and sacrifice factors was developed to understand players’ intention to use VR devices to play games. Online questionnaire items were developed and published to collect the responses from university students in Taiwan. The feedback of 152 inexperienced players and 150 experienced players were collected. The eleven hypotheses were tested by using SmartPLS, a structural equation modeling (SEM) tool. The analysis results show that the influences of the benefit factors (flow, spatial presence, and relaxation) on the adoption intention in two groups are consistent. All of the positive influences are supported. Moreover, visual fatigue had the strongest negative effects on flow and intention. Players who are opener to new technology are more possible to adopt VR devices. The findings can provide insights to VR device developers to design their VR devices/contents and marketing strategies.https://www.frontiersin.org/article/10.3389/fpsyg.2020.00251/fullbenefit valuegameplay intentionflowsacrifice factorvirtual reality
spellingShingle Chun-Chia Lee
Kuo-Lun Hsiao
Chia-Chen Chen
Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay
Frontiers in Psychology
benefit value
gameplay intention
flow
sacrifice factor
virtual reality
title Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay
title_full Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay
title_fullStr Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay
title_full_unstemmed Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay
title_short Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay
title_sort exploring the benefit and sacrifice factors of virtual reality gameplay
topic benefit value
gameplay intention
flow
sacrifice factor
virtual reality
url https://www.frontiersin.org/article/10.3389/fpsyg.2020.00251/full
work_keys_str_mv AT chunchialee exploringthebenefitandsacrificefactorsofvirtualrealitygameplay
AT kuolunhsiao exploringthebenefitandsacrificefactorsofvirtualrealitygameplay
AT chiachenchen exploringthebenefitandsacrificefactorsofvirtualrealitygameplay