Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay
Although Virtual reality (VR) entertainment is now relatively popular, the adoption of VR devices is still low. In this study, a framework based benefit and sacrifice factors was developed to understand players’ intention to use VR devices to play games. Online questionnaire items were developed and...
Main Authors: | Chun-Chia Lee, Kuo-Lun Hsiao, Chia-Chen Chen |
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Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2020-03-01
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Series: | Frontiers in Psychology |
Subjects: | |
Online Access: | https://www.frontiersin.org/article/10.3389/fpsyg.2020.00251/full |
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