Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies
Today’s user experience (UX) educators and designers can no longer just focus on creating more usable systems, but must also rise to the level of strategists, using design thinking and human–computer interaction (HCI) solutions to improve academic and business outcomes. Both psychological, designer,...
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Format: | Article |
Language: | English |
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MDPI AG
2021-11-01
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Series: | Applied Sciences |
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Online Access: | https://www.mdpi.com/2076-3417/11/22/10648 |
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author | Wei Liu Kun-Pyo Lee Colin M. Gray Austin L. Toombs Kuo-Hsiang Chen Larry Leifer |
author_facet | Wei Liu Kun-Pyo Lee Colin M. Gray Austin L. Toombs Kuo-Hsiang Chen Larry Leifer |
author_sort | Wei Liu |
collection | DOAJ |
description | Today’s user experience (UX) educators and designers can no longer just focus on creating more usable systems, but must also rise to the level of strategists, using design thinking and human–computer interaction (HCI) solutions to improve academic and business outcomes. Both psychological, designer, and engineering approaches are adopted in this study. An invited program review committee met to review progress of the UX program at the Beijing Normal University (BNUX). They considered issues and challenges facing the program today, and the steps that it could make to develop further. During a recent augmented reality (AR) project on designing future life experience on smart home and wearables, several experiential concepts and prototypes were generated to demonstrate HCI and UX research directions. The committee was impressed by BNUX with its energy, enthusiasm, and a sense of purpose on practicing transdisciplinary teaching and learning activities. Recommendations on the current organization of education, the relation between project-based learning and research, and opportunities for exposure and visibility are provided. |
first_indexed | 2024-03-10T05:44:20Z |
format | Article |
id | doaj.art-96f9e8a39c1949f7a4984fa4337e8924 |
institution | Directory Open Access Journal |
issn | 2076-3417 |
language | English |
last_indexed | 2024-03-10T05:44:20Z |
publishDate | 2021-11-01 |
publisher | MDPI AG |
record_format | Article |
series | Applied Sciences |
spelling | doaj.art-96f9e8a39c1949f7a4984fa4337e89242023-11-22T22:16:52ZengMDPI AGApplied Sciences2076-34172021-11-0111221064810.3390/app112210648Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case StudiesWei Liu0Kun-Pyo Lee1Colin M. Gray2Austin L. Toombs3Kuo-Hsiang Chen4Larry Leifer5Faculty of Psychology, Beijing Normal University, Beijing 100875, ChinaSchool of Design, The Hong Kong Polytechnic University, Hong Kong 999077, ChinaFaculty of Psychology, Beijing Normal University, Beijing 100875, ChinaFaculty of Psychology, Beijing Normal University, Beijing 100875, ChinaSchool of Art and Design, Fuzhou University of International Studies and Trade, Fuzhou 350202, ChinaDepartment of Mechanical Engineering, Stanford University, Stanford, CA 94305, USAToday’s user experience (UX) educators and designers can no longer just focus on creating more usable systems, but must also rise to the level of strategists, using design thinking and human–computer interaction (HCI) solutions to improve academic and business outcomes. Both psychological, designer, and engineering approaches are adopted in this study. An invited program review committee met to review progress of the UX program at the Beijing Normal University (BNUX). They considered issues and challenges facing the program today, and the steps that it could make to develop further. During a recent augmented reality (AR) project on designing future life experience on smart home and wearables, several experiential concepts and prototypes were generated to demonstrate HCI and UX research directions. The committee was impressed by BNUX with its energy, enthusiasm, and a sense of purpose on practicing transdisciplinary teaching and learning activities. Recommendations on the current organization of education, the relation between project-based learning and research, and opportunities for exposure and visibility are provided.https://www.mdpi.com/2076-3417/11/22/10648HCIAR applicationsUX designteaching and learningNeuroDesign |
spellingShingle | Wei Liu Kun-Pyo Lee Colin M. Gray Austin L. Toombs Kuo-Hsiang Chen Larry Leifer Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies Applied Sciences HCI AR applications UX design teaching and learning NeuroDesign |
title | Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies |
title_full | Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies |
title_fullStr | Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies |
title_full_unstemmed | Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies |
title_short | Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies |
title_sort | transdisciplinary teaching and learning in ux design a program review and ar case studies |
topic | HCI AR applications UX design teaching and learning NeuroDesign |
url | https://www.mdpi.com/2076-3417/11/22/10648 |
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