Teachers’ experiences of using game-based learning methods in project management higher education

The benefits and challenges of using game-based learning (GBL) methods in project management higher education have not been widely investigated. This study employs qualitative methods and builds on in-depth interview data from 22 experienced university teachers with a project management teaching bac...

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Main Authors: Elina Jääskä, Kirsi Aaltonen
Format: Article
Language:English
Published: Elsevier 2022-12-01
Series:Project Leadership and Society
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2666721522000011
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author Elina Jääskä
Kirsi Aaltonen
author_facet Elina Jääskä
Kirsi Aaltonen
author_sort Elina Jääskä
collection DOAJ
description The benefits and challenges of using game-based learning (GBL) methods in project management higher education have not been widely investigated. This study employs qualitative methods and builds on in-depth interview data from 22 experienced university teachers with a project management teaching background. It shows that teachers perceive beneficial consequences for students from gaming, such as increased interest and knowledge acquisition with a memorable learning experience. Teachers' inspirations and motivations are boosted by a novel method to motivate and engage students. The perceived challenges of GBL for students manifest as increased cognitive load and stress. This paper contributes to a deeper understanding of the impact of GBL methods while identifying challenges and disadvantages, which are not as widely discussed as benefits. This research identifies experiences from project management teachers' perspectives, covering both learners' and instructors’ viewpoints. The findings may help teachers to decide whether GBL could be used in their courses.
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spelling doaj.art-981ec17b8f9949b19e9b5fbecf25d5462022-12-22T04:22:37ZengElsevierProject Leadership and Society2666-72152022-12-013100041Teachers’ experiences of using game-based learning methods in project management higher educationElina Jääskä0Kirsi Aaltonen1Corresponding author.; University of Oulu, Industrial Engineering and Management, P.O. Box 4610, FIN-90014, FinlandUniversity of Oulu, Industrial Engineering and Management, P.O. Box 4610, FIN-90014, FinlandThe benefits and challenges of using game-based learning (GBL) methods in project management higher education have not been widely investigated. This study employs qualitative methods and builds on in-depth interview data from 22 experienced university teachers with a project management teaching background. It shows that teachers perceive beneficial consequences for students from gaming, such as increased interest and knowledge acquisition with a memorable learning experience. Teachers' inspirations and motivations are boosted by a novel method to motivate and engage students. The perceived challenges of GBL for students manifest as increased cognitive load and stress. This paper contributes to a deeper understanding of the impact of GBL methods while identifying challenges and disadvantages, which are not as widely discussed as benefits. This research identifies experiences from project management teachers' perspectives, covering both learners' and instructors’ viewpoints. The findings may help teachers to decide whether GBL could be used in their courses.http://www.sciencedirect.com/science/article/pii/S2666721522000011Game-based learningGamificationGame conceptsProject management higher education
spellingShingle Elina Jääskä
Kirsi Aaltonen
Teachers’ experiences of using game-based learning methods in project management higher education
Project Leadership and Society
Game-based learning
Gamification
Game concepts
Project management higher education
title Teachers’ experiences of using game-based learning methods in project management higher education
title_full Teachers’ experiences of using game-based learning methods in project management higher education
title_fullStr Teachers’ experiences of using game-based learning methods in project management higher education
title_full_unstemmed Teachers’ experiences of using game-based learning methods in project management higher education
title_short Teachers’ experiences of using game-based learning methods in project management higher education
title_sort teachers experiences of using game based learning methods in project management higher education
topic Game-based learning
Gamification
Game concepts
Project management higher education
url http://www.sciencedirect.com/science/article/pii/S2666721522000011
work_keys_str_mv AT elinajaaska teachersexperiencesofusinggamebasedlearningmethodsinprojectmanagementhighereducation
AT kirsiaaltonen teachersexperiencesofusinggamebasedlearningmethodsinprojectmanagementhighereducation