Emergent Robotic Personality Traits via Agent-Based Simulation of Abstract Social Environments

This paper discusses the creation of an agent-based simulation model for interactive robotic faces, built based on data from physical human–robot interaction experiments, to explore hypotheses around how we might create emergent robotic personality traits, rather than pre-scripted ones based on prog...

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Main Author: Casey C. Bennett
Format: Article
Language:English
Published: MDPI AG 2021-02-01
Series:Information
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Online Access:https://www.mdpi.com/2078-2489/12/3/103
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author Casey C. Bennett
author_facet Casey C. Bennett
author_sort Casey C. Bennett
collection DOAJ
description This paper discusses the creation of an agent-based simulation model for interactive robotic faces, built based on data from physical human–robot interaction experiments, to explore hypotheses around how we might create emergent robotic personality traits, rather than pre-scripted ones based on programmatic rules. If an agent/robot can visually attend and behaviorally respond to social cues in its environment, and that environment varies, then idiosyncratic behavior that forms the basis of what we call a “personality” should theoretically be emergent. Here, we evaluate the stability of behavioral learning convergence in such social environments to test this idea. We conduct over 2000 separate simulations of an agent-based model in scaled-down, abstracted forms of the environment, each one representing an “experiment”, to see how different parameters interact to affect this process. Our findings suggest that there may be systematic dynamics in the learning patterns of an agent/robot in social environments, as well as significant interaction effects between the environmental setup and agent perceptual model. Furthermore, learning from deltas (Markovian approach) was more effective than only considering the current state space. We discuss the implications for HRI research, the design of interactive robotic faces, and the development of more robust theoretical frameworks of social interaction.
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spelling doaj.art-989c3740d9eb4925920a61e5e2975e382023-12-03T11:59:33ZengMDPI AGInformation2078-24892021-02-0112310310.3390/info12030103Emergent Robotic Personality Traits via Agent-Based Simulation of Abstract Social EnvironmentsCasey C. Bennett0School of Intelligence Computing, Hanyang University, Seoul 04763, KoreaThis paper discusses the creation of an agent-based simulation model for interactive robotic faces, built based on data from physical human–robot interaction experiments, to explore hypotheses around how we might create emergent robotic personality traits, rather than pre-scripted ones based on programmatic rules. If an agent/robot can visually attend and behaviorally respond to social cues in its environment, and that environment varies, then idiosyncratic behavior that forms the basis of what we call a “personality” should theoretically be emergent. Here, we evaluate the stability of behavioral learning convergence in such social environments to test this idea. We conduct over 2000 separate simulations of an agent-based model in scaled-down, abstracted forms of the environment, each one representing an “experiment”, to see how different parameters interact to affect this process. Our findings suggest that there may be systematic dynamics in the learning patterns of an agent/robot in social environments, as well as significant interaction effects between the environmental setup and agent perceptual model. Furthermore, learning from deltas (Markovian approach) was more effective than only considering the current state space. We discuss the implications for HRI research, the design of interactive robotic faces, and the development of more robust theoretical frameworks of social interaction.https://www.mdpi.com/2078-2489/12/3/103human–robot interactionrobotic facepersonalitysocial interactionagent-based simulationagent-based modeling
spellingShingle Casey C. Bennett
Emergent Robotic Personality Traits via Agent-Based Simulation of Abstract Social Environments
Information
human–robot interaction
robotic face
personality
social interaction
agent-based simulation
agent-based modeling
title Emergent Robotic Personality Traits via Agent-Based Simulation of Abstract Social Environments
title_full Emergent Robotic Personality Traits via Agent-Based Simulation of Abstract Social Environments
title_fullStr Emergent Robotic Personality Traits via Agent-Based Simulation of Abstract Social Environments
title_full_unstemmed Emergent Robotic Personality Traits via Agent-Based Simulation of Abstract Social Environments
title_short Emergent Robotic Personality Traits via Agent-Based Simulation of Abstract Social Environments
title_sort emergent robotic personality traits via agent based simulation of abstract social environments
topic human–robot interaction
robotic face
personality
social interaction
agent-based simulation
agent-based modeling
url https://www.mdpi.com/2078-2489/12/3/103
work_keys_str_mv AT caseycbennett emergentroboticpersonalitytraitsviaagentbasedsimulationofabstractsocialenvironments