Beyond the silver gamer: The compromises and strategies of older video game players

The experience of older adults who play video games illustrates the con­temporary challenges of ageing and the strategies that ageing individuals set up to navigate them. The ethnography of a video game workshop ded­icated to older adults in a French cultural centre offers an opportunity to examine...

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Bibliographic Details
Main Author: Gabrielle Lavenir
Format: Article
Language:English
Published: Linköping University Electronic Press 2022-04-01
Series:International Journal of Ageing and Later Life
Subjects:
Online Access:https://ijal.se/article/view/3530
Description
Summary:The experience of older adults who play video games illustrates the con­temporary challenges of ageing and the strategies that ageing individuals set up to navigate them. The ethnography of a video game workshop ded­icated to older adults in a French cultural centre offers an opportunity to examine how a group of 15 women aged 60–82 years exert their agency as technogenarians (Joyce & Loe 2011). In order to fully engage in their play, the workshop’s participants have to manage complex and sometimes con­tradictory expectations concerning who counts as a player and what is an acceptable way to play. They cobble together available discursive re­sources to manoeuvre around notions that interfere with their practice. The result is a distinctive play style through which the participants re­claim a right to subvert expectations and, at long last, play.
ISSN:1652-8670