Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device Configurations
If Mixed Reality applications are supposed to become truly ubiquitous, they face the challenge of an ever evolving set of hardware and software systems - each with their own standards and APIs–that need to work together and become part of the same shared environment (the application). A unified stan...
Main Authors: | , , , , , , |
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Format: | Article |
Language: | English |
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Frontiers Media S.A.
2022-04-01
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Series: | Frontiers in Virtual Reality |
Subjects: | |
Online Access: | https://www.frontiersin.org/articles/10.3389/frvir.2022.765959/full |
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author | Sandro Weber Linda Rudolph Sven Liedtke Christian Eichhorn Daniel Dyrda David A. Plecher Gudrun Klinker |
author_facet | Sandro Weber Linda Rudolph Sven Liedtke Christian Eichhorn Daniel Dyrda David A. Plecher Gudrun Klinker |
author_sort | Sandro Weber |
collection | DOAJ |
description | If Mixed Reality applications are supposed to become truly ubiquitous, they face the challenge of an ever evolving set of hardware and software systems - each with their own standards and APIs–that need to work together and become part of the same shared environment (the application). A unified standard is unlikely so we can not rely on a single software development stack to incorporate all necessary parts. Instead we need frameworks that are modular and flexible enough to be adapted to the needs of the application at hand and are able to incorporate a wide range of setups for devices, services, etc. We identified a set of common questions that can be used to characterize and analyze Mixed Reality applications and use these same questions to identify challenges as well as present solutions in the form of three frameworks tackling the fields of tracking and inference (UbiTrack), interaction (Ubi-Interact) and visualization (UbiVis). Tracking and inference has been addressed for quite some time now while interaction is a current topic with existing solutions. Visualization will be focused more in the future. We present several applications in development together with their future vision and explain how the frameworks help realize these and other potential apps. |
first_indexed | 2024-04-13T02:34:07Z |
format | Article |
id | doaj.art-98f171b971274dd1b26fd4a95cd11f35 |
institution | Directory Open Access Journal |
issn | 2673-4192 |
language | English |
last_indexed | 2024-04-13T02:34:07Z |
publishDate | 2022-04-01 |
publisher | Frontiers Media S.A. |
record_format | Article |
series | Frontiers in Virtual Reality |
spelling | doaj.art-98f171b971274dd1b26fd4a95cd11f352022-12-22T03:06:26ZengFrontiers Media S.A.Frontiers in Virtual Reality2673-41922022-04-01310.3389/frvir.2022.765959765959Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device ConfigurationsSandro WeberLinda RudolphSven LiedtkeChristian EichhornDaniel DyrdaDavid A. PlecherGudrun KlinkerIf Mixed Reality applications are supposed to become truly ubiquitous, they face the challenge of an ever evolving set of hardware and software systems - each with their own standards and APIs–that need to work together and become part of the same shared environment (the application). A unified standard is unlikely so we can not rely on a single software development stack to incorporate all necessary parts. Instead we need frameworks that are modular and flexible enough to be adapted to the needs of the application at hand and are able to incorporate a wide range of setups for devices, services, etc. We identified a set of common questions that can be used to characterize and analyze Mixed Reality applications and use these same questions to identify challenges as well as present solutions in the form of three frameworks tackling the fields of tracking and inference (UbiTrack), interaction (Ubi-Interact) and visualization (UbiVis). Tracking and inference has been addressed for quite some time now while interaction is a current topic with existing solutions. Visualization will be focused more in the future. We present several applications in development together with their future vision and explain how the frameworks help realize these and other potential apps.https://www.frontiersin.org/articles/10.3389/frvir.2022.765959/fullmixed realitytrackingvisualizationinteractionframeworks |
spellingShingle | Sandro Weber Linda Rudolph Sven Liedtke Christian Eichhorn Daniel Dyrda David A. Plecher Gudrun Klinker Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device Configurations Frontiers in Virtual Reality mixed reality tracking visualization interaction frameworks |
title | Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device Configurations |
title_full | Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device Configurations |
title_fullStr | Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device Configurations |
title_full_unstemmed | Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device Configurations |
title_short | Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device Configurations |
title_sort | frameworks enabling ubiquitous mixed reality applications across dynamically adaptable device configurations |
topic | mixed reality tracking visualization interaction frameworks |
url | https://www.frontiersin.org/articles/10.3389/frvir.2022.765959/full |
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