INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS
Interactive motion platforms are intended for vehicle simulators, where the direct interaction of the human body is used for controlling the simulated vehicle (e.g. bicycle, motorbike or other sports vehicles). The second use of interactive motion platforms is for entertainment purposes or fitness....
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Format: | Article |
Language: | English |
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CTU Central Library
2017-12-01
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Series: | Acta Polytechnica CTU Proceedings |
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Online Access: | https://ojs.cvut.cz/ojs/index.php/APP/article/view/4033 |
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author | Evžen Thöndel |
author_facet | Evžen Thöndel |
author_sort | Evžen Thöndel |
collection | DOAJ |
description | Interactive motion platforms are intended for vehicle simulators, where the direct interaction of the human body is used for controlling the simulated vehicle (e.g. bicycle, motorbike or other sports vehicles). The second use of interactive motion platforms is for entertainment purposes or fitness. The development of interactive motion platforms reacts to recent calls in the simulation industry to provide a device, which further enhances the virtual reality experience, especially with connection to the new and very fast growing business in virtual reality glasses. The paper looks at the design and control of an interactive motion platform with two degrees of freedom to be used in virtual reality applications. The paper provides the description of the control methods and new problems related to the virtual reality sickness are discussed here. |
first_indexed | 2024-12-20T07:57:10Z |
format | Article |
id | doaj.art-9add644216274894bacfd207700c0b1c |
institution | Directory Open Access Journal |
issn | 2336-5382 |
language | English |
last_indexed | 2024-12-20T07:57:10Z |
publishDate | 2017-12-01 |
publisher | CTU Central Library |
record_format | Article |
series | Acta Polytechnica CTU Proceedings |
spelling | doaj.art-9add644216274894bacfd207700c0b1c2022-12-21T19:47:38ZengCTU Central LibraryActa Polytechnica CTU Proceedings2336-53822017-12-0112010811110.14311/APP.2017.12.01083557INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORSEvžen Thöndel0Pragolet, s. r. o., Director and Czech Technical University, assistant professor at the Department of electric drives and tractionInteractive motion platforms are intended for vehicle simulators, where the direct interaction of the human body is used for controlling the simulated vehicle (e.g. bicycle, motorbike or other sports vehicles). The second use of interactive motion platforms is for entertainment purposes or fitness. The development of interactive motion platforms reacts to recent calls in the simulation industry to provide a device, which further enhances the virtual reality experience, especially with connection to the new and very fast growing business in virtual reality glasses. The paper looks at the design and control of an interactive motion platform with two degrees of freedom to be used in virtual reality applications. The paper provides the description of the control methods and new problems related to the virtual reality sickness are discussed here.https://ojs.cvut.cz/ojs/index.php/APP/article/view/4033motion platform, motion cueing, simulator, simulation, virtual reality, VR sickness |
spellingShingle | Evžen Thöndel INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS Acta Polytechnica CTU Proceedings motion platform, motion cueing, simulator, simulation, virtual reality, VR sickness |
title | INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS |
title_full | INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS |
title_fullStr | INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS |
title_full_unstemmed | INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS |
title_short | INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS |
title_sort | interactive motion platforms and virtual reality for vehicle simulators |
topic | motion platform, motion cueing, simulator, simulation, virtual reality, VR sickness |
url | https://ojs.cvut.cz/ojs/index.php/APP/article/view/4033 |
work_keys_str_mv | AT evzenthondel interactivemotionplatformsandvirtualrealityforvehiclesimulators |