MODEL PENGEMBANGAN KOGNITIF BERBASIS KOMPUTER DENGAN PENERAPAN PENDEKATAN REGGIO EMILIA PADA ANAK TAMAN KANAK-KANAK

<p><em>The main problem of this research is how to model computer -based cognitive development in Reggio Emilia approach developed to enhance the creative thinking of</em><em> </em><em>children in school .</em><em> </em><em>The research met...

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Main Author: Parwoto .
Format: Article
Language:English
Published: Universitas Negeri Makassar 2015-06-01
Series:Journal of EST (Educational Science And Technology)
Online Access:http://ojs.unm.ac.id/index.php/JEST/article/view/1141
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author Parwoto .
author_facet Parwoto .
author_sort Parwoto .
collection DOAJ
description <p><em>The main problem of this research is how to model computer -based cognitive development in Reggio Emilia approach developed to enhance the creative thinking of</em><em> </em><em>children in school .</em><em> </em><em>The research method used is a research and development (Research and Development ). </em><em>D</em><em>ata collection methods used questionnaire , interview , observation and documentation. The data collected was processed by descriptive qualitative techniques to see the percentage of category level and specific dimensions of the aspects measured . Pemerian performed at the level of the needs assessment , content validation , and operational ataau empirical validation of the model</em><em>.</em><em> </em><em>T</em><em>he results of the needs assessment models in general PKBK</em><em>-REA</em><em> - oriented game experience through the adoption of microsoft paint program , CORREL draw , and adop photo is needed in schools , especially for gifted education services . Therefore, it is urgent to develop a computer -based model of cognitive development oriented to the development of children's creative thinking abilities. The result of the analysis is limited and the class test showed that there were significant differences between the groups of children creativity of children who follow the Reggio Emelia approach and the conventional , where creativity plays a computer for the children who attend computer-based model of cognitive development Reggio Emelia approach is better than the group children who attend conventional learning . (9) PKBK - REA models and tools that have been developed effectively and efficiently in the development of kindergarten children's creativity</em><em></em></p>
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spelling doaj.art-9cedc57858f04eddbae6ac89925f75d62022-12-22T03:19:46ZengUniversitas Negeri MakassarJournal of EST (Educational Science And Technology)2460-14972477-38402015-06-0111647310.26858/est.v1i1.1141901MODEL PENGEMBANGAN KOGNITIF BERBASIS KOMPUTER DENGAN PENERAPAN PENDEKATAN REGGIO EMILIA PADA ANAK TAMAN KANAK-KANAKParwoto .<p><em>The main problem of this research is how to model computer -based cognitive development in Reggio Emilia approach developed to enhance the creative thinking of</em><em> </em><em>children in school .</em><em> </em><em>The research method used is a research and development (Research and Development ). </em><em>D</em><em>ata collection methods used questionnaire , interview , observation and documentation. The data collected was processed by descriptive qualitative techniques to see the percentage of category level and specific dimensions of the aspects measured . Pemerian performed at the level of the needs assessment , content validation , and operational ataau empirical validation of the model</em><em>.</em><em> </em><em>T</em><em>he results of the needs assessment models in general PKBK</em><em>-REA</em><em> - oriented game experience through the adoption of microsoft paint program , CORREL draw , and adop photo is needed in schools , especially for gifted education services . Therefore, it is urgent to develop a computer -based model of cognitive development oriented to the development of children's creative thinking abilities. The result of the analysis is limited and the class test showed that there were significant differences between the groups of children creativity of children who follow the Reggio Emelia approach and the conventional , where creativity plays a computer for the children who attend computer-based model of cognitive development Reggio Emelia approach is better than the group children who attend conventional learning . (9) PKBK - REA models and tools that have been developed effectively and efficiently in the development of kindergarten children's creativity</em><em></em></p>http://ojs.unm.ac.id/index.php/JEST/article/view/1141
spellingShingle Parwoto .
MODEL PENGEMBANGAN KOGNITIF BERBASIS KOMPUTER DENGAN PENERAPAN PENDEKATAN REGGIO EMILIA PADA ANAK TAMAN KANAK-KANAK
Journal of EST (Educational Science And Technology)
title MODEL PENGEMBANGAN KOGNITIF BERBASIS KOMPUTER DENGAN PENERAPAN PENDEKATAN REGGIO EMILIA PADA ANAK TAMAN KANAK-KANAK
title_full MODEL PENGEMBANGAN KOGNITIF BERBASIS KOMPUTER DENGAN PENERAPAN PENDEKATAN REGGIO EMILIA PADA ANAK TAMAN KANAK-KANAK
title_fullStr MODEL PENGEMBANGAN KOGNITIF BERBASIS KOMPUTER DENGAN PENERAPAN PENDEKATAN REGGIO EMILIA PADA ANAK TAMAN KANAK-KANAK
title_full_unstemmed MODEL PENGEMBANGAN KOGNITIF BERBASIS KOMPUTER DENGAN PENERAPAN PENDEKATAN REGGIO EMILIA PADA ANAK TAMAN KANAK-KANAK
title_short MODEL PENGEMBANGAN KOGNITIF BERBASIS KOMPUTER DENGAN PENERAPAN PENDEKATAN REGGIO EMILIA PADA ANAK TAMAN KANAK-KANAK
title_sort model pengembangan kognitif berbasis komputer dengan penerapan pendekatan reggio emilia pada anak taman kanak kanak
url http://ojs.unm.ac.id/index.php/JEST/article/view/1141
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