Mock Up Based on Android Through Multimedia Development Live Cycle : Science Meaningfull Learning

Covid 19 has led to loss learning and decreased student motivation in learning so that learning is needed that can increase motivation and meaningfulness in learning. The purpose of this study was to develop an Android-based mock up using the Multimedia Development Live Cycle (MDLC) steps to develo...

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Main Authors: Farida Nur Kumala, Jurina Ibrahim, Hefsi Anggi Ambarwati, Siti Mafulah, Sri Rahayu
Format: Article
Language:English
Published: Universitas Pendidikan Ganesha 2023-04-01
Series:Journal of Education Technology
Subjects:
Online Access:https://ejournal.undiksha.ac.id/index.php/JET/article/view/51890
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author Farida Nur Kumala
Jurina Ibrahim
Hefsi Anggi Ambarwati
Siti Mafulah
Sri Rahayu
author_facet Farida Nur Kumala
Jurina Ibrahim
Hefsi Anggi Ambarwati
Siti Mafulah
Sri Rahayu
author_sort Farida Nur Kumala
collection DOAJ
description Covid 19 has led to loss learning and decreased student motivation in learning so that learning is needed that can increase motivation and meaningfulness in learning. The purpose of this study was to develop an Android-based mock up using the Multimedia Development Live Cycle (MDLC) steps to develop meaningful science learning in elementary schools. This research is a development research using the MDLC stages followed by trials on material, language, media and user experts. The subjects of this study were experts, teachers and 5th grade students. Technical analysis used descriptive quantitative techniques. Data collection methods consist of questionnaires, interviews and tests. Instruments in the form of expert validation sheets, tests, interviews and teacher and student response questionnaires. The results of the study show that the media that has been developed has a material expert feasibility of 68% (appropriate), media expert 91% (very feasible), and language expert 94% (decent). The teacher's practicality assessment obtained a percentage of 87% (very practical) and students obtained a proportion of 77% with very practical criteria. Android-based mock up is feasible to use. This is also based on the results of an increase in the average pretest score of 63.3 and posttest of 77.7. Posttest scores also show scores above the Minimum Completeness Criteria (KKM). Android-based Mock Up can improve student learning outcomes and make science learning more meaningful for students.
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spelling doaj.art-9fc99752a37e4e7eba4db3bfe459409d2023-06-07T17:52:48ZengUniversitas Pendidikan GaneshaJournal of Education Technology2549-48562549-82902023-04-017110.23887/jet.v7i1.51890Mock Up Based on Android Through Multimedia Development Live Cycle : Science Meaningfull LearningFarida Nur Kumala0Jurina Ibrahim1Hefsi Anggi Ambarwati2Siti Mafulah3Sri Rahayu4Universitas PGRI Kanjuruhan, Malang, Indonesia Institut Pendidikan Guru Kampus Tengku Bainun, MalaysiaSDN Gajahrejo 3, Malang, IndonesiaUniversitas PGRI Kanjuruhan, Malang, Indonesia Universitas PGRI Kanjuruhan, Malang, Indonesia Covid 19 has led to loss learning and decreased student motivation in learning so that learning is needed that can increase motivation and meaningfulness in learning. The purpose of this study was to develop an Android-based mock up using the Multimedia Development Live Cycle (MDLC) steps to develop meaningful science learning in elementary schools. This research is a development research using the MDLC stages followed by trials on material, language, media and user experts. The subjects of this study were experts, teachers and 5th grade students. Technical analysis used descriptive quantitative techniques. Data collection methods consist of questionnaires, interviews and tests. Instruments in the form of expert validation sheets, tests, interviews and teacher and student response questionnaires. The results of the study show that the media that has been developed has a material expert feasibility of 68% (appropriate), media expert 91% (very feasible), and language expert 94% (decent). The teacher's practicality assessment obtained a percentage of 87% (very practical) and students obtained a proportion of 77% with very practical criteria. Android-based mock up is feasible to use. This is also based on the results of an increase in the average pretest score of 63.3 and posttest of 77.7. Posttest scores also show scores above the Minimum Completeness Criteria (KKM). Android-based Mock Up can improve student learning outcomes and make science learning more meaningful for students. https://ejournal.undiksha.ac.id/index.php/JET/article/view/51890Mock up Science Learning Elementary SchoolMeaningfull Learning MDLC
spellingShingle Farida Nur Kumala
Jurina Ibrahim
Hefsi Anggi Ambarwati
Siti Mafulah
Sri Rahayu
Mock Up Based on Android Through Multimedia Development Live Cycle : Science Meaningfull Learning
Journal of Education Technology
Mock up
Science Learning
Elementary School
Meaningfull Learning
MDLC
title Mock Up Based on Android Through Multimedia Development Live Cycle : Science Meaningfull Learning
title_full Mock Up Based on Android Through Multimedia Development Live Cycle : Science Meaningfull Learning
title_fullStr Mock Up Based on Android Through Multimedia Development Live Cycle : Science Meaningfull Learning
title_full_unstemmed Mock Up Based on Android Through Multimedia Development Live Cycle : Science Meaningfull Learning
title_short Mock Up Based on Android Through Multimedia Development Live Cycle : Science Meaningfull Learning
title_sort mock up based on android through multimedia development live cycle science meaningfull learning
topic Mock up
Science Learning
Elementary School
Meaningfull Learning
MDLC
url https://ejournal.undiksha.ac.id/index.php/JET/article/view/51890
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AT hefsianggiambarwati mockupbasedonandroidthroughmultimediadevelopmentlivecyclesciencemeaningfulllearning
AT sitimafulah mockupbasedonandroidthroughmultimediadevelopmentlivecyclesciencemeaningfulllearning
AT srirahayu mockupbasedonandroidthroughmultimediadevelopmentlivecyclesciencemeaningfulllearning