Research and dynamic analysis of interactive methods of film in the context of new media

Since the 20th century, art has undergone a radical change in both concept and form under the influence of technology. With the mutual integration of modern technological means and artistic thinking, new media art came into being. Its birth and development is a remarkable novelty, and its rapid deve...

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Main Authors: Li Jinhao, Liu Jie, Gahb Jahng Surng
Format: Article
Language:English
Published: EDP Sciences 2023-01-01
Series:SHS Web of Conferences
Online Access:https://www.shs-conferences.org/articles/shsconf/pdf/2023/16/shsconf_cacc2023_01021.pdf
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author Li Jinhao
Liu Jie
Gahb Jahng Surng
author_facet Li Jinhao
Liu Jie
Gahb Jahng Surng
author_sort Li Jinhao
collection DOAJ
description Since the 20th century, art has undergone a radical change in both concept and form under the influence of technology. With the mutual integration of modern technological means and artistic thinking, new media art came into being. Its birth and development is a remarkable novelty, and its rapid development in turn pushes the innovation and transformation of traditional media art, opening a new window for the development of film art. Interactive cinema has grown rapidly based on new media technology, and its all-round interactivity has had an almost revolutionary impact on traditional cinema, thus attracting widespread attention from many researchers in the field of film art. As a new form of image, interactive film has an irresistible charm for audiences. Interactivity, as one of the essential features of interactive film, is also increasingly prominent in terms of expressiveness, and interactivity has become a higher level of interactive film development. The interactive intervention shifts the image narrative from linear to non-linear, and the creative approach from closed to open and diversified, in addition to which the audience deeply experiences the drenching sound of viewing. The interactivity of interactive movies transforms a person sitting passively in a theater quietly enjoying a movie into a person or a group of people actively participating in the creation of the movie, making the movie a real entertainment object for people to manipulate and play with.
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spelling doaj.art-a1274cc66af4472da806606c531bf9342023-06-20T09:10:59ZengEDP SciencesSHS Web of Conferences2261-24242023-01-011670102110.1051/shsconf/202316701021shsconf_cacc2023_01021Research and dynamic analysis of interactive methods of film in the context of new mediaLi Jinhao0Liu Jie1Gahb Jahng Surng2Chung-Ang UniversityThe graduate school of Advanced Imaging Science, Chung-Ang UniversityChung-Ang UniversitySince the 20th century, art has undergone a radical change in both concept and form under the influence of technology. With the mutual integration of modern technological means and artistic thinking, new media art came into being. Its birth and development is a remarkable novelty, and its rapid development in turn pushes the innovation and transformation of traditional media art, opening a new window for the development of film art. Interactive cinema has grown rapidly based on new media technology, and its all-round interactivity has had an almost revolutionary impact on traditional cinema, thus attracting widespread attention from many researchers in the field of film art. As a new form of image, interactive film has an irresistible charm for audiences. Interactivity, as one of the essential features of interactive film, is also increasingly prominent in terms of expressiveness, and interactivity has become a higher level of interactive film development. The interactive intervention shifts the image narrative from linear to non-linear, and the creative approach from closed to open and diversified, in addition to which the audience deeply experiences the drenching sound of viewing. The interactivity of interactive movies transforms a person sitting passively in a theater quietly enjoying a movie into a person or a group of people actively participating in the creation of the movie, making the movie a real entertainment object for people to manipulate and play with.https://www.shs-conferences.org/articles/shsconf/pdf/2023/16/shsconf_cacc2023_01021.pdf
spellingShingle Li Jinhao
Liu Jie
Gahb Jahng Surng
Research and dynamic analysis of interactive methods of film in the context of new media
SHS Web of Conferences
title Research and dynamic analysis of interactive methods of film in the context of new media
title_full Research and dynamic analysis of interactive methods of film in the context of new media
title_fullStr Research and dynamic analysis of interactive methods of film in the context of new media
title_full_unstemmed Research and dynamic analysis of interactive methods of film in the context of new media
title_short Research and dynamic analysis of interactive methods of film in the context of new media
title_sort research and dynamic analysis of interactive methods of film in the context of new media
url https://www.shs-conferences.org/articles/shsconf/pdf/2023/16/shsconf_cacc2023_01021.pdf
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