A user experience case study: two embodied cognition user interface solutions for a math learning game
Game-based learning solutions provide possibilities to teach conceptual number knowledge in engaging ways. The evaluation of user experience and error-proneness of the user interface are crucial in the educational game development process and game-based assessment. In the present study, we investiga...
Main Authors: | Antero Lindstedt, Kristian Kiili, Pauliina Tuomi, Arttu Perttula |
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Format: | Article |
Language: | English |
Published: |
Inland Norway University of Applied Sciences
2016-11-01
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Series: | Seminar.net |
Subjects: | |
Online Access: | https://journals.hioa.no/index.php/seminar/article/view/2333 |
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