Immersion Experiences in a Tablet-Based Markerless Augmented Reality Working Memory Game: Randomized Controlled Trial and User Experience Study
BackgroundIn recent years, augmented reality (AR), especially markerless augmented reality (MAR), has been used more prevalently to create training games in an attempt to improve humans' cognitive functions. This has been driven by studies claiming that MAR provides user...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
JMIR Publications
2021-10-01
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Series: | JMIR Serious Games |
Online Access: | https://games.jmir.org/2021/4/e27036 |