DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLS

The purpose of this study was to develop a Problem Based Learning (PBL) model based on the traditional game “Bakiak” for learning mathematics at elementary schools. This study  utilized Research and Development (R&D) methods with Borg and Gall model design which was simplified into 8 steps: (1)...

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Main Authors: Nur Imama, Sri Utaminingsih, Hilal Madjdi
Format: Article
Language:English
Published: Laboratory of Elementary Teacher Education Study Program, Faculty of Education and Teacher Training, Universitas Riau Pekanbaru, Indonesia 2021-01-01
Series:Jurnal PAJAR (Pendidikan dan Pengajaran)
Subjects:
Online Access:https://pajar.ejournal.unri.ac.id/index.php/PJR/article/view/8147
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author Nur Imama
Sri Utaminingsih
Hilal Madjdi
author_facet Nur Imama
Sri Utaminingsih
Hilal Madjdi
author_sort Nur Imama
collection DOAJ
description The purpose of this study was to develop a Problem Based Learning (PBL) model based on the traditional game “Bakiak” for learning mathematics at elementary schools. This study  utilized Research and Development (R&D) methods with Borg and Gall model design which was simplified into 8 steps: (1) the potential and problems analysis; (2) data collection; (3) product design; (4) design validation; (5) design revision; (6) product testing; (7) product revision; and (8) trial use. The subjects in this study were fifth grade elementary school students at several schools in Kabupaten Pati. This study resulted in a PBL model based on “Bakiak” games for mathematics learning at elementary schools on the materials of speed, distance, and time for grade V. At the guiding phase, the investigation of individuals and groups was integrated with “Bakiak” games. The syntax for developing the model consisted of 7 stages, namely students’ orientation to problems, organizing students to learn, guiding individual and group investigations, assisting in data analysis, helping to find out mathematical concepts, developing work results, as well as analyzing and evaluating processes. The product and instruments were validated by media experts, material experts, and learning experts with a score of 3.47 (very good). Thus, the development of a PBL model based on “Bakiak” games was feasible to be used for learning mathematics.
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spelling doaj.art-a1dde43d47c64b7aa4ad167c969869bb2023-03-29T01:33:56ZengLaboratory of Elementary Teacher Education Study Program, Faculty of Education and Teacher Training, Universitas Riau Pekanbaru, IndonesiaJurnal PAJAR (Pendidikan dan Pengajaran)2580-84352614-13372021-01-0151071910.33578/pjr.v5i1.81476911DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLSNur Imama0Sri Utaminingsih1Hilal Madjdi2Universitas Muria Kudus, KudusUniversitas Muria Kudus, KudusUniversitas Muria Kudus, KudusThe purpose of this study was to develop a Problem Based Learning (PBL) model based on the traditional game “Bakiak” for learning mathematics at elementary schools. This study  utilized Research and Development (R&D) methods with Borg and Gall model design which was simplified into 8 steps: (1) the potential and problems analysis; (2) data collection; (3) product design; (4) design validation; (5) design revision; (6) product testing; (7) product revision; and (8) trial use. The subjects in this study were fifth grade elementary school students at several schools in Kabupaten Pati. This study resulted in a PBL model based on “Bakiak” games for mathematics learning at elementary schools on the materials of speed, distance, and time for grade V. At the guiding phase, the investigation of individuals and groups was integrated with “Bakiak” games. The syntax for developing the model consisted of 7 stages, namely students’ orientation to problems, organizing students to learn, guiding individual and group investigations, assisting in data analysis, helping to find out mathematical concepts, developing work results, as well as analyzing and evaluating processes. The product and instruments were validated by media experts, material experts, and learning experts with a score of 3.47 (very good). Thus, the development of a PBL model based on “Bakiak” games was feasible to be used for learning mathematics.https://pajar.ejournal.unri.ac.id/index.php/PJR/article/view/8147developed models, problem based learning, bakiak game
spellingShingle Nur Imama
Sri Utaminingsih
Hilal Madjdi
DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLS
Jurnal PAJAR (Pendidikan dan Pengajaran)
developed models, problem based learning, bakiak game
title DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLS
title_full DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLS
title_fullStr DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLS
title_full_unstemmed DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLS
title_short DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLS
title_sort developing problem based learning model based on bakiak game for learning mathematics at elementary schools
topic developed models, problem based learning, bakiak game
url https://pajar.ejournal.unri.ac.id/index.php/PJR/article/view/8147
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AT sriutaminingsih developingproblembasedlearningmodelbasedonbakiakgameforlearningmathematicsatelementaryschools
AT hilalmadjdi developingproblembasedlearningmodelbasedonbakiakgameforlearningmathematicsatelementaryschools