Game-based collaborative learning framework for computational thinking development
Computational Thinking (CT) can amplify learners’ skill sets so that they become excellent problem-solvers. Game-Based Learning and Collaborative Learning are two approaches that may aid in the development of CT skills. This paper describes a framework based on Game and Problem-Based Learning Strat...
Main Authors: | , |
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Format: | Article |
Language: | English |
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Universidad de Antioquia
2021-06-01
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Series: | Revista Facultad de Ingeniería Universidad de Antioquia |
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Online Access: | https://revistas.udea.edu.co/index.php/ingenieria/article/view/340020 |
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author | Ángelo Magno De Jesús Ismar Frango Silveira |
author_facet | Ángelo Magno De Jesús Ismar Frango Silveira |
author_sort | Ángelo Magno De Jesús |
collection | DOAJ |
description |
Computational Thinking (CT) can amplify learners’ skill sets so that they become excellent problem-solvers. Game-Based Learning and Collaborative Learning are two approaches that may aid in the development of CT skills. This paper describes a framework based on Game and Problem-Based Learning Strategies which aims to enhance the CT teaching and improves students’ social skills, considering aspects of fun. The framework stands out for including collaborative learning features defined in the main literature. Also, the strategy was developed specifically to fit the games’ dynamics. The approach was evaluated via metacognitive and transactive analysis and by a survey. The results showed evidence that the method is able to stimulate interaction among students to apply problem-solving strategies.
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first_indexed | 2024-04-09T22:10:51Z |
format | Article |
id | doaj.art-a2650551de3a413b9b8f83b56dc1ba71 |
institution | Directory Open Access Journal |
issn | 0120-6230 2422-2844 |
language | English |
last_indexed | 2024-04-09T22:10:51Z |
publishDate | 2021-06-01 |
publisher | Universidad de Antioquia |
record_format | Article |
series | Revista Facultad de Ingeniería Universidad de Antioquia |
spelling | doaj.art-a2650551de3a413b9b8f83b56dc1ba712023-03-23T12:27:26ZengUniversidad de AntioquiaRevista Facultad de Ingeniería Universidad de Antioquia0120-62302422-28442021-06-019910.17533/udea.redin.20200690Game-based collaborative learning framework for computational thinking developmentÁngelo Magno De Jesús0Ismar Frango Silveira1University Cruzeiro do SulUniversity Cruzeiro do Sul Computational Thinking (CT) can amplify learners’ skill sets so that they become excellent problem-solvers. Game-Based Learning and Collaborative Learning are two approaches that may aid in the development of CT skills. This paper describes a framework based on Game and Problem-Based Learning Strategies which aims to enhance the CT teaching and improves students’ social skills, considering aspects of fun. The framework stands out for including collaborative learning features defined in the main literature. Also, the strategy was developed specifically to fit the games’ dynamics. The approach was evaluated via metacognitive and transactive analysis and by a survey. The results showed evidence that the method is able to stimulate interaction among students to apply problem-solving strategies. https://revistas.udea.edu.co/index.php/ingenieria/article/view/340020video gamescomputer science educationlearning methodsgroup instruction |
spellingShingle | Ángelo Magno De Jesús Ismar Frango Silveira Game-based collaborative learning framework for computational thinking development Revista Facultad de Ingeniería Universidad de Antioquia video games computer science education learning methods group instruction |
title | Game-based collaborative learning framework for computational thinking development |
title_full | Game-based collaborative learning framework for computational thinking development |
title_fullStr | Game-based collaborative learning framework for computational thinking development |
title_full_unstemmed | Game-based collaborative learning framework for computational thinking development |
title_short | Game-based collaborative learning framework for computational thinking development |
title_sort | game based collaborative learning framework for computational thinking development |
topic | video games computer science education learning methods group instruction |
url | https://revistas.udea.edu.co/index.php/ingenieria/article/view/340020 |
work_keys_str_mv | AT angelomagnodejesus gamebasedcollaborativelearningframeworkforcomputationalthinkingdevelopment AT ismarfrangosilveira gamebasedcollaborativelearningframeworkforcomputationalthinkingdevelopment |