Games Applied to Children with Motor Impairment using the Myo Wearable Device
Abstract The characteristic of immersion, involvement and motivation have made serious games an important tool to be used in the medical field. However, there are people that, having some sort of physical disability, are not able to, or do not feel motivated to play. This work presents a strategy t...
Main Authors: | Flávia Gonçalves Fernandes, Alexandre Cardoso, Renato de Aquino Lopes |
---|---|
Format: | Article |
Language: | English |
Published: |
Academia Brasileira de Ciências
2020-02-01
|
Series: | Anais da Academia Brasileira de Ciências |
Subjects: | |
Online Access: | http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0001-37652020000100902&tlng=en |
Similar Items
-
Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members
by: FLÁVIA G. FERNANDES, et al.
Published: (2019-05-01) -
A Wearable Upper Limb Exoskeleton System and Intelligent Control Strategy
by: Qiang Wang, et al.
Published: (2024-02-01) -
Piezoelectric energy harvesting for self‐powered wearable upper limb applications
by: Yuchi Liu, et al.
Published: (2021-08-01) -
Tactile Signatures and Hand Motion Intent Recognition for Wearable Assistive Devices
by: Thekla Stefanou, et al.
Published: (2019-11-01) -
The Effectiveness of Wearable Upper Limb Assistive Devices in Degenerative Neuromuscular Diseases: A Systematic Review and Meta-Analysis
by: Marta Gandolla, et al.
Published: (2020-01-01)