Rendezvous on the Line with Different Speeds and Markers That Can Be Dropped at Chosen Time
In this paper, we introduce a linear program (LP)-based formulation of a rendezvous game with markers on the infinite line and solve it. In this game one player moves at unit speed while the second player moves at a speed bounded by <inline-formula><math xmlns="http://www.w3.org/1998/M...
Hoofdauteurs: | , |
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Formaat: | Artikel |
Taal: | English |
Gepubliceerd in: |
MDPI AG
2022-01-01
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Reeks: | Algorithms |
Onderwerpen: | |
Online toegang: | https://www.mdpi.com/1999-4893/15/2/41 |