Rendezvous on the Line with Different Speeds and Markers That Can Be Dropped at Chosen Time
In this paper, we introduce a linear program (LP)-based formulation of a rendezvous game with markers on the infinite line and solve it. In this game one player moves at unit speed while the second player moves at a speed bounded by <inline-formula><math xmlns="http://www.w3.org/1998/M...
Váldodahkkit: | , |
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Materiálatiipa: | Artihkal |
Giella: | English |
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MDPI AG
2022-01-01
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Ráidu: | Algorithms |
Fáttát: | |
Liŋkkat: | https://www.mdpi.com/1999-4893/15/2/41 |