Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story Modes

This article discusses sports video game story modes in Fight Night Champion (EA Canada, 2011), a boxing game, NBA 2K16 (Visual Concepts, 2015), a basketball game, and the story that stretches across Madden NFL 18 (EA Tiburon, 2017) and Madden NFL 19 (EA Tiburon, 2018), EA Sports’ annual football se...

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Bibliographic Details
Main Author: Michael Fuchs
Format: Article
Language:English
Published: European Association for American Studies 2021-09-01
Series:European Journal of American Studies
Subjects:
Online Access:https://journals.openedition.org/ejas/17368
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author Michael Fuchs
author_facet Michael Fuchs
author_sort Michael Fuchs
collection DOAJ
description This article discusses sports video game story modes in Fight Night Champion (EA Canada, 2011), a boxing game, NBA 2K16 (Visual Concepts, 2015), a basketball game, and the story that stretches across Madden NFL 18 (EA Tiburon, 2017) and Madden NFL 19 (EA Tiburon, 2018), EA Sports’ annual football series. Focusing on African American athletes, the stories tap into the utopianism of sports and suggest that anyone, irrespective of skin color, can make it in America. This article explores the racial politics of these games, in particular as experienced by a white player such as the author. Primarily focusing on narrative and gameplay, the article discusses how a white player’s control over black bodies confronts them with their racial normativity.
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spelling doaj.art-a685718bdecc4a35a1601f53459a42d52025-01-06T09:08:41ZengEuropean Association for American StudiesEuropean Journal of American Studies1991-93362021-09-0116310.4000/ejas.17368Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story ModesMichael FuchsThis article discusses sports video game story modes in Fight Night Champion (EA Canada, 2011), a boxing game, NBA 2K16 (Visual Concepts, 2015), a basketball game, and the story that stretches across Madden NFL 18 (EA Tiburon, 2017) and Madden NFL 19 (EA Tiburon, 2018), EA Sports’ annual football series. Focusing on African American athletes, the stories tap into the utopianism of sports and suggest that anyone, irrespective of skin color, can make it in America. This article explores the racial politics of these games, in particular as experienced by a white player such as the author. Primarily focusing on narrative and gameplay, the article discusses how a white player’s control over black bodies confronts them with their racial normativity.https://journals.openedition.org/ejas/17368whitenessblacknessnarrativevideo gamessportssports games
spellingShingle Michael Fuchs
Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story Modes
European Journal of American Studies
whiteness
blackness
narrative
video games
sports
sports games
title Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story Modes
title_full Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story Modes
title_fullStr Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story Modes
title_full_unstemmed Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story Modes
title_short Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story Modes
title_sort livin da dream playing black illusions of meritocracy and narrative constraints in sports video game story modes
topic whiteness
blackness
narrative
video games
sports
sports games
url https://journals.openedition.org/ejas/17368
work_keys_str_mv AT michaelfuchs livindadreamplayingblackillusionsofmeritocracyandnarrativeconstraintsinsportsvideogamestorymodes