Dynamics of eye dominance behavior in virtual reality

Prior research has shown that sighting eye dominance is a dynamic behavior and dependent on horizontal viewing angle. Virtual reality (VR) offers high flexibility and control for studying eye movement and human behavior, yet eye dominance has not been given significant attention within this domain....

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Main Authors: Franziska Prummer, Ludwig Sidenmark, Hans Gellersen
Format: Article
Language:English
Published: Bern Open Publishing 2024-02-01
Series:Journal of Eye Movement Research
Subjects:
Online Access:https://bop.unibe.ch/JEMR/article/view/10271
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author Franziska Prummer
Ludwig Sidenmark
Hans Gellersen
author_facet Franziska Prummer
Ludwig Sidenmark
Hans Gellersen
author_sort Franziska Prummer
collection DOAJ
description Prior research has shown that sighting eye dominance is a dynamic behavior and dependent on horizontal viewing angle. Virtual reality (VR) offers high flexibility and control for studying eye movement and human behavior, yet eye dominance has not been given significant attention within this domain. In this work, we replicate Khan and Crawford’s (2001) original study in VR to confirm their findings within this specific context. Additionally, this study extends its scope to study alignment with objects presented at greater depth in the visual field. Our results align with previous results, remaining consistent when targets are presented at greater distances in the virtual scene. Using greater target distances presents opportunities to investigate alignment with objects at varying depths, providing greater flexibility for the design of methods that infer eye dominance from interaction in VR.
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spelling doaj.art-a74211dd7b57400cabcc1513482ab7132024-03-24T03:15:09ZengBern Open PublishingJournal of Eye Movement Research1995-86922024-02-0117310.16910/jemr.17.3.2Dynamics of eye dominance behavior in virtual realityFranziska Prummer0Ludwig Sidenmark1Hans Gellersen2Lancaster UniversityUniversity of TorontoLancaster University Prior research has shown that sighting eye dominance is a dynamic behavior and dependent on horizontal viewing angle. Virtual reality (VR) offers high flexibility and control for studying eye movement and human behavior, yet eye dominance has not been given significant attention within this domain. In this work, we replicate Khan and Crawford’s (2001) original study in VR to confirm their findings within this specific context. Additionally, this study extends its scope to study alignment with objects presented at greater depth in the visual field. Our results align with previous results, remaining consistent when targets are presented at greater distances in the virtual scene. Using greater target distances presents opportunities to investigate alignment with objects at varying depths, providing greater flexibility for the design of methods that infer eye dominance from interaction in VR. https://bop.unibe.ch/JEMR/article/view/10271dominant eyevirtual realityeye trackingeye movement
spellingShingle Franziska Prummer
Ludwig Sidenmark
Hans Gellersen
Dynamics of eye dominance behavior in virtual reality
Journal of Eye Movement Research
dominant eye
virtual reality
eye tracking
eye movement
title Dynamics of eye dominance behavior in virtual reality
title_full Dynamics of eye dominance behavior in virtual reality
title_fullStr Dynamics of eye dominance behavior in virtual reality
title_full_unstemmed Dynamics of eye dominance behavior in virtual reality
title_short Dynamics of eye dominance behavior in virtual reality
title_sort dynamics of eye dominance behavior in virtual reality
topic dominant eye
virtual reality
eye tracking
eye movement
url https://bop.unibe.ch/JEMR/article/view/10271
work_keys_str_mv AT franziskaprummer dynamicsofeyedominancebehaviorinvirtualreality
AT ludwigsidenmark dynamicsofeyedominancebehaviorinvirtualreality
AT hansgellersen dynamicsofeyedominancebehaviorinvirtualreality