A conformal geometric algebra method for virtual hand modeling and interaction

Abstract Virtual hand usually simulates human hands by mapping the actual shapes of hands to virtual environment and modeling the hand-object manipulations in human machine interactions. For describing virtual hand and its manipulation in a unified framework, a method based on conformal geometric al...

Full description

Bibliographic Details
Main Authors: Peng Chen, Yong Hu, Fengwei Yang
Format: Article
Language:English
Published: SpringerOpen 2018-08-01
Series:EURASIP Journal on Image and Video Processing
Subjects:
Online Access:http://link.springer.com/article/10.1186/s13640-018-0318-2
_version_ 1817997728476561408
author Peng Chen
Yong Hu
Fengwei Yang
author_facet Peng Chen
Yong Hu
Fengwei Yang
author_sort Peng Chen
collection DOAJ
description Abstract Virtual hand usually simulates human hands by mapping the actual shapes of hands to virtual environment and modeling the hand-object manipulations in human machine interactions. For describing virtual hand and its manipulation in a unified framework, a method based on conformal geometric algebra (CGA) is proposed to solve the problems of virtual hand modeling and interaction in this paper. With the vertex blending based on CGA, the artifacts on the finger joints are improved, which enhances the realism of the virtual hand model. With the same tool, the collision detection between the virtual hand and the manipulated objects is implemented. The gesture of grasp, pinch, and hold are recognized, and the corresponding manipulation rules are established by CGA calculation. To test these three typical manipulations, the manipulated objects are imported and the manipulation effectiveness is evaluated.
first_indexed 2024-04-14T02:42:38Z
format Article
id doaj.art-a7592238dbca493da0417cd85dc9bdae
institution Directory Open Access Journal
issn 1687-5281
language English
last_indexed 2024-04-14T02:42:38Z
publishDate 2018-08-01
publisher SpringerOpen
record_format Article
series EURASIP Journal on Image and Video Processing
spelling doaj.art-a7592238dbca493da0417cd85dc9bdae2022-12-22T02:16:49ZengSpringerOpenEURASIP Journal on Image and Video Processing1687-52812018-08-012018111010.1186/s13640-018-0318-2A conformal geometric algebra method for virtual hand modeling and interactionPeng Chen0Yong Hu1Fengwei Yang2School of Mechanical Engineering, Southwest Jiaotong UniversitySchool of Mechanical Engineering, Southwest Jiaotong UniversitySchool of Mechanical Engineering, Southwest Jiaotong UniversityAbstract Virtual hand usually simulates human hands by mapping the actual shapes of hands to virtual environment and modeling the hand-object manipulations in human machine interactions. For describing virtual hand and its manipulation in a unified framework, a method based on conformal geometric algebra (CGA) is proposed to solve the problems of virtual hand modeling and interaction in this paper. With the vertex blending based on CGA, the artifacts on the finger joints are improved, which enhances the realism of the virtual hand model. With the same tool, the collision detection between the virtual hand and the manipulated objects is implemented. The gesture of grasp, pinch, and hold are recognized, and the corresponding manipulation rules are established by CGA calculation. To test these three typical manipulations, the manipulated objects are imported and the manipulation effectiveness is evaluated.http://link.springer.com/article/10.1186/s13640-018-0318-2Virtual handVertex blendingCollision detectionConformal geometric algebra
spellingShingle Peng Chen
Yong Hu
Fengwei Yang
A conformal geometric algebra method for virtual hand modeling and interaction
EURASIP Journal on Image and Video Processing
Virtual hand
Vertex blending
Collision detection
Conformal geometric algebra
title A conformal geometric algebra method for virtual hand modeling and interaction
title_full A conformal geometric algebra method for virtual hand modeling and interaction
title_fullStr A conformal geometric algebra method for virtual hand modeling and interaction
title_full_unstemmed A conformal geometric algebra method for virtual hand modeling and interaction
title_short A conformal geometric algebra method for virtual hand modeling and interaction
title_sort conformal geometric algebra method for virtual hand modeling and interaction
topic Virtual hand
Vertex blending
Collision detection
Conformal geometric algebra
url http://link.springer.com/article/10.1186/s13640-018-0318-2
work_keys_str_mv AT pengchen aconformalgeometricalgebramethodforvirtualhandmodelingandinteraction
AT yonghu aconformalgeometricalgebramethodforvirtualhandmodelingandinteraction
AT fengweiyang aconformalgeometricalgebramethodforvirtualhandmodelingandinteraction
AT pengchen conformalgeometricalgebramethodforvirtualhandmodelingandinteraction
AT yonghu conformalgeometricalgebramethodforvirtualhandmodelingandinteraction
AT fengweiyang conformalgeometricalgebramethodforvirtualhandmodelingandinteraction