Capturing a snapshot in VR space

We propose a new way to capture snapshots in virtual space. We created a demonstration of how this method could be incorporated into other VR (virtual reality) contents. Using an Oculus Quest HMD (headmounted display), we created VR utility that runs on game engine Unity. We used bimanual controller...

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Bibliographic Details
Main Authors: Yamada Daiki, Cohen Michael
Format: Article
Language:English
Published: EDP Sciences 2022-01-01
Series:SHS Web of Conferences
Online Access:https://www.shs-conferences.org/articles/shsconf/pdf/2022/09/shsconf_etltc2022_03025.pdf

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