Capturing a snapshot in VR space
We propose a new way to capture snapshots in virtual space. We created a demonstration of how this method could be incorporated into other VR (virtual reality) contents. Using an Oculus Quest HMD (headmounted display), we created VR utility that runs on game engine Unity. We used bimanual controller...
Main Authors: | Yamada Daiki, Cohen Michael |
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Format: | Article |
Language: | English |
Published: |
EDP Sciences
2022-01-01
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Series: | SHS Web of Conferences |
Online Access: | https://www.shs-conferences.org/articles/shsconf/pdf/2022/09/shsconf_etltc2022_03025.pdf |
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