Fast Detection of Head Colliding Shapes on Automobile Parts

In the ECE regulation, any surface of the interior part of automobiles must have sufficient roundness where a sphere of diameter 165mm, which is equivalent to the average head size of infants, may collide. A system for automatically detecting sphere contacting shape on the automobile part is develop...

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Main Authors: Masatomo INUI, Nobuyuki UMEZU
Format: Article
Language:English
Published: The Japan Society of Mechanical Engineers 2013-11-01
Series:Journal of Advanced Mechanical Design, Systems, and Manufacturing
Subjects:
Online Access:https://www.jstage.jst.go.jp/article/jamdsm/7/5/7_818/_pdf/-char/en
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author Masatomo INUI
Nobuyuki UMEZU
author_facet Masatomo INUI
Nobuyuki UMEZU
author_sort Masatomo INUI
collection DOAJ
description In the ECE regulation, any surface of the interior part of automobiles must have sufficient roundness where a sphere of diameter 165mm, which is equivalent to the average head size of infants, may collide. A system for automatically detecting sphere contacting shape on the automobile part is developed. In the current practice, some Japanese automobile manufactures detect the shape by using the virtual milling method. In this method, a milling simulation with a ball end cutter of diameter 165mm is executed on the part to detect the sphere contacting shape. The method generally needs a lot of computation time for the detection. In this paper, the authors propose an improved virtual milling method for fast detecting the sphere contacting shape. Our algorithm initially generates points sufficiently covering the visible surface of the model. For each point, the contact condition of the cutter is evaluated by using the inverted offset surface of the part. An inverted offsetting method accelerated with the depth buffer mechanism of GPU is introduced. An experimental system is implemented and some computational experiments are performed. Our system can detect the sphere contacting shape on the part surface with approximately 1 million polygons in a few seconds.
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spelling doaj.art-aa1763b09e31411d908676c186b203a02022-12-22T03:39:24ZengThe Japan Society of Mechanical EngineersJournal of Advanced Mechanical Design, Systems, and Manufacturing1881-30542013-11-017581882610.1299/jamdsm.7.818jamdsmFast Detection of Head Colliding Shapes on Automobile PartsMasatomo INUI0Nobuyuki UMEZU1Department of Intelligent Systems Engineering, Ibaraki UniversityDepartment of Intelligent Systems Engineering, Ibaraki UniversityIn the ECE regulation, any surface of the interior part of automobiles must have sufficient roundness where a sphere of diameter 165mm, which is equivalent to the average head size of infants, may collide. A system for automatically detecting sphere contacting shape on the automobile part is developed. In the current practice, some Japanese automobile manufactures detect the shape by using the virtual milling method. In this method, a milling simulation with a ball end cutter of diameter 165mm is executed on the part to detect the sphere contacting shape. The method generally needs a lot of computation time for the detection. In this paper, the authors propose an improved virtual milling method for fast detecting the sphere contacting shape. Our algorithm initially generates points sufficiently covering the visible surface of the model. For each point, the contact condition of the cutter is evaluated by using the inverted offset surface of the part. An inverted offsetting method accelerated with the depth buffer mechanism of GPU is introduced. An experimental system is implemented and some computational experiments are performed. Our system can detect the sphere contacting shape on the part surface with approximately 1 million polygons in a few seconds.https://www.jstage.jst.go.jp/article/jamdsm/7/5/7_818/_pdf/-char/ensafety verificationautomobile designcadcollision detectioninverted offsettinggpu
spellingShingle Masatomo INUI
Nobuyuki UMEZU
Fast Detection of Head Colliding Shapes on Automobile Parts
Journal of Advanced Mechanical Design, Systems, and Manufacturing
safety verification
automobile design
cad
collision detection
inverted offsetting
gpu
title Fast Detection of Head Colliding Shapes on Automobile Parts
title_full Fast Detection of Head Colliding Shapes on Automobile Parts
title_fullStr Fast Detection of Head Colliding Shapes on Automobile Parts
title_full_unstemmed Fast Detection of Head Colliding Shapes on Automobile Parts
title_short Fast Detection of Head Colliding Shapes on Automobile Parts
title_sort fast detection of head colliding shapes on automobile parts
topic safety verification
automobile design
cad
collision detection
inverted offsetting
gpu
url https://www.jstage.jst.go.jp/article/jamdsm/7/5/7_818/_pdf/-char/en
work_keys_str_mv AT masatomoinui fastdetectionofheadcollidingshapesonautomobileparts
AT nobuyukiumezu fastdetectionofheadcollidingshapesonautomobileparts