A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era
During the COVID-19 pandemic, campuses are closed, and many schools are forced to transition to online instruction. There are many problems in landscape architecture education during the pandemic such as students’ decreased attention, poor self-regulation, low proactivity, and difficulty in grading....
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Format: | Article |
Language: | English |
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MDPI AG
2021-05-01
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Series: | Land |
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Online Access: | https://www.mdpi.com/2073-445X/10/6/561 |
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author | Wei-Long Wu Yen Hsu Qi-Fan Yang Jiang-Jie Chen |
author_facet | Wei-Long Wu Yen Hsu Qi-Fan Yang Jiang-Jie Chen |
author_sort | Wei-Long Wu |
collection | DOAJ |
description | During the COVID-19 pandemic, campuses are closed, and many schools are forced to transition to online instruction. There are many problems in landscape architecture education during the pandemic such as students’ decreased attention, poor self-regulation, low proactivity, and difficulty in grading. In addition, situational effects are required for landscape architecture education, but online education lacks the necessary case scenarios for courses during the pandemic. In order to solve these problems, the present study adopted a more accessible, and interactive spherical video-based immersive virtual reality (SV-IVR) approach, developed a landscape architecture SV-IVR learning system, and conducted a quasi-experimental study to examine its effectiveness. The results indicated that the experimental group students showed more positive results in their learning achievements, learning attitudes, and self-regulation than the control group. Besides, it was found that students required more time to develop their self-efficacy and that this system would not have an effect on students’ cognitive load. |
first_indexed | 2024-03-10T11:00:44Z |
format | Article |
id | doaj.art-aedfbe93d06c4f40b15ce8d82b53dc69 |
institution | Directory Open Access Journal |
issn | 2073-445X |
language | English |
last_indexed | 2024-03-10T11:00:44Z |
publishDate | 2021-05-01 |
publisher | MDPI AG |
record_format | Article |
series | Land |
spelling | doaj.art-aedfbe93d06c4f40b15ce8d82b53dc692023-11-21T21:34:48ZengMDPI AGLand2073-445X2021-05-0110656110.3390/land10060561A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 EraWei-Long Wu0Yen Hsu1Qi-Fan Yang2Jiang-Jie Chen3The Graduate Institute of Design Science, Tatung University, Tapei 104, TaiwanThe Graduate Institute of Design Science, Tatung University, Tapei 104, TaiwanCollege of Education, Fujian Normal University, Fuzhou 350117, ChinaThe Graduate Institute of Design Science, Tatung University, Tapei 104, TaiwanDuring the COVID-19 pandemic, campuses are closed, and many schools are forced to transition to online instruction. There are many problems in landscape architecture education during the pandemic such as students’ decreased attention, poor self-regulation, low proactivity, and difficulty in grading. In addition, situational effects are required for landscape architecture education, but online education lacks the necessary case scenarios for courses during the pandemic. In order to solve these problems, the present study adopted a more accessible, and interactive spherical video-based immersive virtual reality (SV-IVR) approach, developed a landscape architecture SV-IVR learning system, and conducted a quasi-experimental study to examine its effectiveness. The results indicated that the experimental group students showed more positive results in their learning achievements, learning attitudes, and self-regulation than the control group. Besides, it was found that students required more time to develop their self-efficacy and that this system would not have an effect on students’ cognitive load.https://www.mdpi.com/2073-445X/10/6/561spherical video-based immersive virtual realitylandscape architecture educationlandscape designVR-based teaching–learning environmentsimmersive virtual environmentslearning system |
spellingShingle | Wei-Long Wu Yen Hsu Qi-Fan Yang Jiang-Jie Chen A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era Land spherical video-based immersive virtual reality landscape architecture education landscape design VR-based teaching–learning environments immersive virtual environments learning system |
title | A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era |
title_full | A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era |
title_fullStr | A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era |
title_full_unstemmed | A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era |
title_short | A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era |
title_sort | spherical video based immersive virtual reality learning system to support landscape architecture students learning performance during the covid 19 era |
topic | spherical video-based immersive virtual reality landscape architecture education landscape design VR-based teaching–learning environments immersive virtual environments learning system |
url | https://www.mdpi.com/2073-445X/10/6/561 |
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