Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment

This study aims to develop systematic research about augmented reality (AR) problems, challenges, and benefits in the current applications of five fields of interest. Articles were selected from scientific, technical, academic, and medical databases of digital journals and open access papers about A...

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Main Authors: Dafnis Cain Villagran-Vizcarra, David Luviano-Cruz, Luis Asunción Pérez-Domínguez, Luis Carlos Méndez-González, Francesco Garcia-Luna
Format: Article
Language:English
Published: MDPI AG 2023-02-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/13/5/2766
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author Dafnis Cain Villagran-Vizcarra
David Luviano-Cruz
Luis Asunción Pérez-Domínguez
Luis Carlos Méndez-González
Francesco Garcia-Luna
author_facet Dafnis Cain Villagran-Vizcarra
David Luviano-Cruz
Luis Asunción Pérez-Domínguez
Luis Carlos Méndez-González
Francesco Garcia-Luna
author_sort Dafnis Cain Villagran-Vizcarra
collection DOAJ
description This study aims to develop systematic research about augmented reality (AR) problems, challenges, and benefits in the current applications of five fields of interest. Articles were selected from scientific, technical, academic, and medical databases of digital journals and open access papers about AR. Therefore, the method used to develop the investigation was PRISMA, which allowed us to observe interesting facts and coincidences about complexities and successful cases of AR implementation in the disciplines of education, marketing, medicine, entertainment, and industry. The summary provided in this study was the result of the exploration of 60 recent articles found and selected by relevance using the PRISMA method. The main objective of this paper is to orient and update researchers regarding current applications, benefits, challenges, and problems in AR implementation for future studies and developments.
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spelling doaj.art-af2d0f2765d5413597cf5536796f28ac2023-11-17T07:14:46ZengMDPI AGApplied Sciences2076-34172023-02-01135276610.3390/app13052766Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and EntertainmentDafnis Cain Villagran-Vizcarra0David Luviano-Cruz1Luis Asunción Pérez-Domínguez2Luis Carlos Méndez-González3Francesco Garcia-Luna4Departamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoDepartamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoDepartamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoDepartamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoDepartamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoThis study aims to develop systematic research about augmented reality (AR) problems, challenges, and benefits in the current applications of five fields of interest. Articles were selected from scientific, technical, academic, and medical databases of digital journals and open access papers about AR. Therefore, the method used to develop the investigation was PRISMA, which allowed us to observe interesting facts and coincidences about complexities and successful cases of AR implementation in the disciplines of education, marketing, medicine, entertainment, and industry. The summary provided in this study was the result of the exploration of 60 recent articles found and selected by relevance using the PRISMA method. The main objective of this paper is to orient and update researchers regarding current applications, benefits, challenges, and problems in AR implementation for future studies and developments.https://www.mdpi.com/2076-3417/13/5/2766augmented realityeducationindustrymedicineentertainmentmarketing
spellingShingle Dafnis Cain Villagran-Vizcarra
David Luviano-Cruz
Luis Asunción Pérez-Domínguez
Luis Carlos Méndez-González
Francesco Garcia-Luna
Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment
Applied Sciences
augmented reality
education
industry
medicine
entertainment
marketing
title Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment
title_full Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment
title_fullStr Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment
title_full_unstemmed Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment
title_short Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment
title_sort applications analyses challenges and development of augmented reality in education industry marketing medicine and entertainment
topic augmented reality
education
industry
medicine
entertainment
marketing
url https://www.mdpi.com/2076-3417/13/5/2766
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