Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment
This study aims to develop systematic research about augmented reality (AR) problems, challenges, and benefits in the current applications of five fields of interest. Articles were selected from scientific, technical, academic, and medical databases of digital journals and open access papers about A...
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Format: | Article |
Language: | English |
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MDPI AG
2023-02-01
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Series: | Applied Sciences |
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Online Access: | https://www.mdpi.com/2076-3417/13/5/2766 |
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author | Dafnis Cain Villagran-Vizcarra David Luviano-Cruz Luis Asunción Pérez-Domínguez Luis Carlos Méndez-González Francesco Garcia-Luna |
author_facet | Dafnis Cain Villagran-Vizcarra David Luviano-Cruz Luis Asunción Pérez-Domínguez Luis Carlos Méndez-González Francesco Garcia-Luna |
author_sort | Dafnis Cain Villagran-Vizcarra |
collection | DOAJ |
description | This study aims to develop systematic research about augmented reality (AR) problems, challenges, and benefits in the current applications of five fields of interest. Articles were selected from scientific, technical, academic, and medical databases of digital journals and open access papers about AR. Therefore, the method used to develop the investigation was PRISMA, which allowed us to observe interesting facts and coincidences about complexities and successful cases of AR implementation in the disciplines of education, marketing, medicine, entertainment, and industry. The summary provided in this study was the result of the exploration of 60 recent articles found and selected by relevance using the PRISMA method. The main objective of this paper is to orient and update researchers regarding current applications, benefits, challenges, and problems in AR implementation for future studies and developments. |
first_indexed | 2024-03-11T07:32:07Z |
format | Article |
id | doaj.art-af2d0f2765d5413597cf5536796f28ac |
institution | Directory Open Access Journal |
issn | 2076-3417 |
language | English |
last_indexed | 2024-03-11T07:32:07Z |
publishDate | 2023-02-01 |
publisher | MDPI AG |
record_format | Article |
series | Applied Sciences |
spelling | doaj.art-af2d0f2765d5413597cf5536796f28ac2023-11-17T07:14:46ZengMDPI AGApplied Sciences2076-34172023-02-01135276610.3390/app13052766Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and EntertainmentDafnis Cain Villagran-Vizcarra0David Luviano-Cruz1Luis Asunción Pérez-Domínguez2Luis Carlos Méndez-González3Francesco Garcia-Luna4Departamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoDepartamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoDepartamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoDepartamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoDepartamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, MexicoThis study aims to develop systematic research about augmented reality (AR) problems, challenges, and benefits in the current applications of five fields of interest. Articles were selected from scientific, technical, academic, and medical databases of digital journals and open access papers about AR. Therefore, the method used to develop the investigation was PRISMA, which allowed us to observe interesting facts and coincidences about complexities and successful cases of AR implementation in the disciplines of education, marketing, medicine, entertainment, and industry. The summary provided in this study was the result of the exploration of 60 recent articles found and selected by relevance using the PRISMA method. The main objective of this paper is to orient and update researchers regarding current applications, benefits, challenges, and problems in AR implementation for future studies and developments.https://www.mdpi.com/2076-3417/13/5/2766augmented realityeducationindustrymedicineentertainmentmarketing |
spellingShingle | Dafnis Cain Villagran-Vizcarra David Luviano-Cruz Luis Asunción Pérez-Domínguez Luis Carlos Méndez-González Francesco Garcia-Luna Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment Applied Sciences augmented reality education industry medicine entertainment marketing |
title | Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment |
title_full | Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment |
title_fullStr | Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment |
title_full_unstemmed | Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment |
title_short | Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment |
title_sort | applications analyses challenges and development of augmented reality in education industry marketing medicine and entertainment |
topic | augmented reality education industry medicine entertainment marketing |
url | https://www.mdpi.com/2076-3417/13/5/2766 |
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