À quoi pensent les archives de la jouabilité?
Videogame has the particularity to involve not exclusively creators, but also and especially players, sometimes grouped in rigorously organized communities over the Internet. The remarkable devotion of these communities for their objects situate them as privileged witnesses and core historiographica...
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Format: | Article |
Language: | deu |
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Conserveries Mémorielles
2018-10-01
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Series: | Conserveries Mémorielles |
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Online Access: | http://journals.openedition.org/cm/3171 |
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author | Hugo Montembeault Simon Dor |
author_facet | Hugo Montembeault Simon Dor |
author_sort | Hugo Montembeault |
collection | DOAJ |
description | Videogame has the particularity to involve not exclusively creators, but also and especially players, sometimes grouped in rigorously organized communities over the Internet. The remarkable devotion of these communities for their objects situate them as privileged witnesses and core historiographical actors to document, preserve and write the history of videogames. In that regard, player communities and their collective archives play a crucial role as curator and mediator of the videoludic heritage. However, this role still needs to be better understood. What conceptualization of history is put forward by videogame fans and their archives? How players’ archival practices allow us to reevaluate the historiography of video games? In order to explore and undertake the challenges that represent a videogame history developed from the perspective of players, this article consolidates a micro-historical method called a « history of gameplay ». |
first_indexed | 2024-04-13T15:00:18Z |
format | Article |
id | doaj.art-b11cc597114a42759286f0b454704dee |
institution | Directory Open Access Journal |
issn | 1718-5556 |
language | deu |
last_indexed | 2024-04-13T15:00:18Z |
publishDate | 2018-10-01 |
publisher | Conserveries Mémorielles |
record_format | Article |
series | Conserveries Mémorielles |
spelling | doaj.art-b11cc597114a42759286f0b454704dee2022-12-22T02:42:18ZdeuConserveries MémoriellesConserveries Mémorielles1718-55562018-10-0123À quoi pensent les archives de la jouabilité?Hugo MontembeaultSimon DorVideogame has the particularity to involve not exclusively creators, but also and especially players, sometimes grouped in rigorously organized communities over the Internet. The remarkable devotion of these communities for their objects situate them as privileged witnesses and core historiographical actors to document, preserve and write the history of videogames. In that regard, player communities and their collective archives play a crucial role as curator and mediator of the videoludic heritage. However, this role still needs to be better understood. What conceptualization of history is put forward by videogame fans and their archives? How players’ archival practices allow us to reevaluate the historiography of video games? In order to explore and undertake the challenges that represent a videogame history developed from the perspective of players, this article consolidates a micro-historical method called a « history of gameplay ».http://journals.openedition.org/cm/3171gameplayarchivehistoriographyplayer communitiesYouTube. |
spellingShingle | Hugo Montembeault Simon Dor À quoi pensent les archives de la jouabilité? Conserveries Mémorielles gameplay archive historiography player communities YouTube. |
title | À quoi pensent les archives de la jouabilité? |
title_full | À quoi pensent les archives de la jouabilité? |
title_fullStr | À quoi pensent les archives de la jouabilité? |
title_full_unstemmed | À quoi pensent les archives de la jouabilité? |
title_short | À quoi pensent les archives de la jouabilité? |
title_sort | a quoi pensent les archives de la jouabilite |
topic | gameplay archive historiography player communities YouTube. |
url | http://journals.openedition.org/cm/3171 |
work_keys_str_mv | AT hugomontembeault aquoipensentlesarchivesdelajouabilite AT simondor aquoipensentlesarchivesdelajouabilite |