The validity of simplifying gaming simulations
Simplifications of the real world affect the validity and reliability of gaming simulations. This challenges the application of gaming simulations as an instrument for experiential learning, reflective practices and data collection. This study investigates the effects of simplification on extracting...
Hauptverfasser: | , , , |
---|---|
Format: | Artikel |
Sprache: | English |
Veröffentlicht: |
Elsevier
2024-05-01
|
Schriftenreihe: | Computers in Human Behavior Reports |
Schlagworte: | |
Online Zugang: | http://www.sciencedirect.com/science/article/pii/S2451958824000174 |
_version_ | 1827242585275498496 |
---|---|
author | M.A. van Haaften I. Lefter O. van Kooten F.M.T. Brazier |
author_facet | M.A. van Haaften I. Lefter O. van Kooten F.M.T. Brazier |
author_sort | M.A. van Haaften |
collection | DOAJ |
description | Simplifications of the real world affect the validity and reliability of gaming simulations. This challenges the application of gaming simulations as an instrument for experiential learning, reflective practices and data collection. This study investigates the effects of simplification on extracting tacit knowledge from human behavior by answering the research question: Can tacit knowledge in a simplified design of a gaming simulation be transferred without compromising the validity and reliability corresponding to the real-world complexity? By applying a participatory design a gaming simulation is tested as an instrument to extract tacit knowledge. To test and evaluate the validity of this application, simulation sessions have been performed with experts from the field. In simplifying reality, participants' participation emphasized that the most accurate representation of reality is a prerequisite for capturing tacit knowledge. This in turn contributes again to the validity of the simulation design. The results show that simplification of the real world didn't affect participants' perspective on the use of the gaming simulation as an experiential tool to enable learning processes or create awareness. And that a simplified simulation design, is still valid in addressing the real-world complexity, with minimization of the level of abstraction and maximization of the truthfulness. |
first_indexed | 2024-04-25T01:41:22Z |
format | Article |
id | doaj.art-b271f4c8881c4e108cfd24b901bdbbe8 |
institution | Directory Open Access Journal |
issn | 2451-9588 |
language | English |
last_indexed | 2025-03-21T21:58:43Z |
publishDate | 2024-05-01 |
publisher | Elsevier |
record_format | Article |
series | Computers in Human Behavior Reports |
spelling | doaj.art-b271f4c8881c4e108cfd24b901bdbbe82024-05-26T04:37:03ZengElsevierComputers in Human Behavior Reports2451-95882024-05-0114100384The validity of simplifying gaming simulationsM.A. van Haaften0I. Lefter1O. van Kooten2F.M.T. Brazier3TU-Delft Technology, Policy and Management, Department Multi-Actor Systems, Jaffalaan 5, 2628 BX, Delft, the Netherlands; Inholland University of Applied Sciences, Domain Agri, Food & Life Sciences, Horticulture & Agribusiness, P.O. Box 3190, NL-2601 DD, Delft, the Netherlands; Corresponding author. TU-Delft Technology, Policy and Management, Department Multi-Actor Systems, Jaffalaan 5, 2628 BX, Delft, the Netherlands.TU-Delft Technology, Policy and Management, Department Multi-Actor Systems, Jaffalaan 5, 2628 BX, Delft, the NetherlandsWageningen University, Plant Sciences Group, Horticultural Supply Chains, P.O. Box 630, NL-6700 AP, Wageningen, the Netherlands; Inholland University of Applied Sciences, Domain Agri, Food & Life Sciences, Horticulture & Agribusiness, P.O. Box 3190, NL-2601 DD, Delft, the NetherlandsTU-Delft Technology, Policy and Management, Department Multi-Actor Systems, Jaffalaan 5, 2628 BX, Delft, the NetherlandsSimplifications of the real world affect the validity and reliability of gaming simulations. This challenges the application of gaming simulations as an instrument for experiential learning, reflective practices and data collection. This study investigates the effects of simplification on extracting tacit knowledge from human behavior by answering the research question: Can tacit knowledge in a simplified design of a gaming simulation be transferred without compromising the validity and reliability corresponding to the real-world complexity? By applying a participatory design a gaming simulation is tested as an instrument to extract tacit knowledge. To test and evaluate the validity of this application, simulation sessions have been performed with experts from the field. In simplifying reality, participants' participation emphasized that the most accurate representation of reality is a prerequisite for capturing tacit knowledge. This in turn contributes again to the validity of the simulation design. The results show that simplification of the real world didn't affect participants' perspective on the use of the gaming simulation as an experiential tool to enable learning processes or create awareness. And that a simplified simulation design, is still valid in addressing the real-world complexity, with minimization of the level of abstraction and maximization of the truthfulness.http://www.sciencedirect.com/science/article/pii/S2451958824000174Simulation validityTacit knowledgeParticipatory designGaming simulation designHorticulture |
spellingShingle | M.A. van Haaften I. Lefter O. van Kooten F.M.T. Brazier The validity of simplifying gaming simulations Computers in Human Behavior Reports Simulation validity Tacit knowledge Participatory design Gaming simulation design Horticulture |
title | The validity of simplifying gaming simulations |
title_full | The validity of simplifying gaming simulations |
title_fullStr | The validity of simplifying gaming simulations |
title_full_unstemmed | The validity of simplifying gaming simulations |
title_short | The validity of simplifying gaming simulations |
title_sort | validity of simplifying gaming simulations |
topic | Simulation validity Tacit knowledge Participatory design Gaming simulation design Horticulture |
url | http://www.sciencedirect.com/science/article/pii/S2451958824000174 |
work_keys_str_mv | AT mavanhaaften thevalidityofsimplifyinggamingsimulations AT ilefter thevalidityofsimplifyinggamingsimulations AT ovankooten thevalidityofsimplifyinggamingsimulations AT fmtbrazier thevalidityofsimplifyinggamingsimulations AT mavanhaaften validityofsimplifyinggamingsimulations AT ilefter validityofsimplifyinggamingsimulations AT ovankooten validityofsimplifyinggamingsimulations AT fmtbrazier validityofsimplifyinggamingsimulations |