The validity of simplifying gaming simulations

Simplifications of the real world affect the validity and reliability of gaming simulations. This challenges the application of gaming simulations as an instrument for experiential learning, reflective practices and data collection. This study investigates the effects of simplification on extracting...

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Hauptverfasser: M.A. van Haaften, I. Lefter, O. van Kooten, F.M.T. Brazier
Format: Artikel
Sprache:English
Veröffentlicht: Elsevier 2024-05-01
Schriftenreihe:Computers in Human Behavior Reports
Schlagworte:
Online Zugang:http://www.sciencedirect.com/science/article/pii/S2451958824000174
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author M.A. van Haaften
I. Lefter
O. van Kooten
F.M.T. Brazier
author_facet M.A. van Haaften
I. Lefter
O. van Kooten
F.M.T. Brazier
author_sort M.A. van Haaften
collection DOAJ
description Simplifications of the real world affect the validity and reliability of gaming simulations. This challenges the application of gaming simulations as an instrument for experiential learning, reflective practices and data collection. This study investigates the effects of simplification on extracting tacit knowledge from human behavior by answering the research question: Can tacit knowledge in a simplified design of a gaming simulation be transferred without compromising the validity and reliability corresponding to the real-world complexity? By applying a participatory design a gaming simulation is tested as an instrument to extract tacit knowledge. To test and evaluate the validity of this application, simulation sessions have been performed with experts from the field. In simplifying reality, participants' participation emphasized that the most accurate representation of reality is a prerequisite for capturing tacit knowledge. This in turn contributes again to the validity of the simulation design. The results show that simplification of the real world didn't affect participants' perspective on the use of the gaming simulation as an experiential tool to enable learning processes or create awareness. And that a simplified simulation design, is still valid in addressing the real-world complexity, with minimization of the level of abstraction and maximization of the truthfulness.
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spelling doaj.art-b271f4c8881c4e108cfd24b901bdbbe82024-05-26T04:37:03ZengElsevierComputers in Human Behavior Reports2451-95882024-05-0114100384The validity of simplifying gaming simulationsM.A. van Haaften0I. Lefter1O. van Kooten2F.M.T. Brazier3TU-Delft Technology, Policy and Management, Department Multi-Actor Systems, Jaffalaan 5, 2628 BX, Delft, the Netherlands; Inholland University of Applied Sciences, Domain Agri, Food & Life Sciences, Horticulture & Agribusiness, P.O. Box 3190, NL-2601 DD, Delft, the Netherlands; Corresponding author. TU-Delft Technology, Policy and Management, Department Multi-Actor Systems, Jaffalaan 5, 2628 BX, Delft, the Netherlands.TU-Delft Technology, Policy and Management, Department Multi-Actor Systems, Jaffalaan 5, 2628 BX, Delft, the NetherlandsWageningen University, Plant Sciences Group, Horticultural Supply Chains, P.O. Box 630, NL-6700 AP, Wageningen, the Netherlands; Inholland University of Applied Sciences, Domain Agri, Food & Life Sciences, Horticulture & Agribusiness, P.O. Box 3190, NL-2601 DD, Delft, the NetherlandsTU-Delft Technology, Policy and Management, Department Multi-Actor Systems, Jaffalaan 5, 2628 BX, Delft, the NetherlandsSimplifications of the real world affect the validity and reliability of gaming simulations. This challenges the application of gaming simulations as an instrument for experiential learning, reflective practices and data collection. This study investigates the effects of simplification on extracting tacit knowledge from human behavior by answering the research question: Can tacit knowledge in a simplified design of a gaming simulation be transferred without compromising the validity and reliability corresponding to the real-world complexity? By applying a participatory design a gaming simulation is tested as an instrument to extract tacit knowledge. To test and evaluate the validity of this application, simulation sessions have been performed with experts from the field. In simplifying reality, participants' participation emphasized that the most accurate representation of reality is a prerequisite for capturing tacit knowledge. This in turn contributes again to the validity of the simulation design. The results show that simplification of the real world didn't affect participants' perspective on the use of the gaming simulation as an experiential tool to enable learning processes or create awareness. And that a simplified simulation design, is still valid in addressing the real-world complexity, with minimization of the level of abstraction and maximization of the truthfulness.http://www.sciencedirect.com/science/article/pii/S2451958824000174Simulation validityTacit knowledgeParticipatory designGaming simulation designHorticulture
spellingShingle M.A. van Haaften
I. Lefter
O. van Kooten
F.M.T. Brazier
The validity of simplifying gaming simulations
Computers in Human Behavior Reports
Simulation validity
Tacit knowledge
Participatory design
Gaming simulation design
Horticulture
title The validity of simplifying gaming simulations
title_full The validity of simplifying gaming simulations
title_fullStr The validity of simplifying gaming simulations
title_full_unstemmed The validity of simplifying gaming simulations
title_short The validity of simplifying gaming simulations
title_sort validity of simplifying gaming simulations
topic Simulation validity
Tacit knowledge
Participatory design
Gaming simulation design
Horticulture
url http://www.sciencedirect.com/science/article/pii/S2451958824000174
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