Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRI

To reduce costs and effort, experiments in human-robot interaction can be carried out in Virtual Reality (VR) or in screen-based (SB) formats. However, it is not well examined whether robots are perceived and experienced in the same way in VR and SB as they are in the physical world. This study addr...

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Main Authors: Jana Plomin, Paul Schweidler, Astrid Oehme
Format: Article
Language:English
Published: Frontiers Media S.A. 2023-06-01
Series:Frontiers in Robotics and AI
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/frobt.2023.1156715/full
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author Jana Plomin
Paul Schweidler
Astrid Oehme
author_facet Jana Plomin
Paul Schweidler
Astrid Oehme
author_sort Jana Plomin
collection DOAJ
description To reduce costs and effort, experiments in human-robot interaction can be carried out in Virtual Reality (VR) or in screen-based (SB) formats. However, it is not well examined whether robots are perceived and experienced in the same way in VR and SB as they are in the physical world. This study addresses this topic in a between-subjects experiment, measuring trust and engagement of an interaction with a mobile service robot in a museum scenario. Measures were made in three different settings, either the real world, in VR or in a game-like SB and then compared with an ANOVA. The results indicate, that neither trust nor engagement differ dependent on the experimental setting. The results imply that both VR and SB are eligible ways to explore the interaction with a mobile service robot, if some peculiarities of each medium are taken into account.
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spelling doaj.art-b2dab909a0254c7f944c0c154aba1eb32023-06-27T14:42:45ZengFrontiers Media S.A.Frontiers in Robotics and AI2296-91442023-06-011010.3389/frobt.2023.11567151156715Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRIJana Plomin0Paul Schweidler1Astrid Oehme2Fraunhofer Fokus, Digital Public Services, Berlin, GermanyHFC Human-Factors-Consult GmbH, Berlin, GermanyHFC Human-Factors-Consult GmbH, Berlin, GermanyTo reduce costs and effort, experiments in human-robot interaction can be carried out in Virtual Reality (VR) or in screen-based (SB) formats. However, it is not well examined whether robots are perceived and experienced in the same way in VR and SB as they are in the physical world. This study addresses this topic in a between-subjects experiment, measuring trust and engagement of an interaction with a mobile service robot in a museum scenario. Measures were made in three different settings, either the real world, in VR or in a game-like SB and then compared with an ANOVA. The results indicate, that neither trust nor engagement differ dependent on the experimental setting. The results imply that both VR and SB are eligible ways to explore the interaction with a mobile service robot, if some peculiarities of each medium are taken into account.https://www.frontiersin.org/articles/10.3389/frobt.2023.1156715/fullvirtual realityhuman-robot interactionmethodembodimentservice robothuman-centered design (HCD)
spellingShingle Jana Plomin
Paul Schweidler
Astrid Oehme
Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRI
Frontiers in Robotics and AI
virtual reality
human-robot interaction
method
embodiment
service robot
human-centered design (HCD)
title Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRI
title_full Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRI
title_fullStr Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRI
title_full_unstemmed Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRI
title_short Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRI
title_sort virtual reality check a comparison of virtual reality screen based and real world settings as research methods for hri
topic virtual reality
human-robot interaction
method
embodiment
service robot
human-centered design (HCD)
url https://www.frontiersin.org/articles/10.3389/frobt.2023.1156715/full
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AT astridoehme virtualrealitycheckacomparisonofvirtualrealityscreenbasedandrealworldsettingsasresearchmethodsforhri