Meta-Literacy in Gameworlds
This paper proposes the notion of “meta-literacy”, understood as the player´s ability to navigate between spheres of reality and/or cross boundaries when interacting with a gameworld. We examine how meta-aesthetics functions in vide ogames and argue that it is relevant at both the fictional level (i...
Main Authors: | Silviano Carrasco, Susana Tosca |
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Format: | Article |
Language: | Catalan |
Published: |
Universitat Autònoma de Barcelona
2016-12-01
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Series: | Anàlisi: Quaderns de Comunicació i Cultura |
Subjects: | |
Online Access: | https://analisi.cat/article/view/3083 |
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