Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones

We discuss a setup for technology-mediated audience participation (TMAP)in live music using smartphones and high-frequency sound IDs in a playful setting. The audience needs to install a smartphone app. Using high-frequency sound IDs music samples and colors can be triggered on the audience’s smartp...

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Main Authors: Fares Kayali, Oliver Hodl, Christoph Bartmann, Ulrich Kuhn, Thomas Wagensommerer, Ruth Mateus-Berr
Format: Article
Language:English
Published: European Alliance for Innovation (EAI) 2018-01-01
Series:EAI Endorsed Transactions on Creative Technologies
Subjects:
Online Access:http://eudl.eu/doi/10.4108/eai.16-1-2018.153643
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author Fares Kayali
Oliver Hodl
Christoph Bartmann
Ulrich Kuhn
Thomas Wagensommerer
Ruth Mateus-Berr
author_facet Fares Kayali
Oliver Hodl
Christoph Bartmann
Ulrich Kuhn
Thomas Wagensommerer
Ruth Mateus-Berr
author_sort Fares Kayali
collection DOAJ
description We discuss a setup for technology-mediated audience participation (TMAP)in live music using smartphones and high-frequency sound IDs in a playful setting. The audience needs to install a smartphone app. Using high-frequency sound IDs music samples and colors can be triggered on the audience’s smartphones without the need to have an internet connection. The resulting soundscape is determined by the samples and parameters selected by the artist as well as by the location audience members choose in the performance space. We present the technical basis and iterative explorative design process of such a system for TMAP. The learnings from the perspective of musicians were technical requirements such as low latency, reliability, as well as increasing the number of possible sound samples and sound quality and we further present learnings on creating systems for TMAP from technical and creative perspectives.
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spelling doaj.art-b3ac508298ff4ec7b159a064cc41e6fa2022-12-21T19:12:08ZengEuropean Alliance for Innovation (EAI)EAI Endorsed Transactions on Creative Technologies2409-97082018-01-015141710.4108/eai.16-1-2018.153643Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using SmartphonesFares Kayali0Oliver Hodl1Christoph Bartmann2Ulrich Kuhn3Thomas Wagensommerer4Ruth Mateus-Berr5TU Wien (Vienna University of Technology), Argentinierstrasse 8/187, 1040 Vienna, Austria; fares@igw.tuwien.ac.atTU Wien (Vienna University of Technology), Argentinierstrasse 8/187, 1040 Vienna, AustriaTU Wien (Vienna University of Technology), Argentinierstrasse 8/187, 1040 Vienna, AustriaUniversity of Applied Arts Vienna, Oskar-Kokoschka-Platz 2, 1010 Vienna, AustriaUniversity of Applied Arts Vienna, Oskar-Kokoschka-Platz 2, 1010 Vienna, AustriaUniversity of Applied Arts Vienna, Oskar-Kokoschka-Platz 2, 1010 Vienna, AustriaWe discuss a setup for technology-mediated audience participation (TMAP)in live music using smartphones and high-frequency sound IDs in a playful setting. The audience needs to install a smartphone app. Using high-frequency sound IDs music samples and colors can be triggered on the audience’s smartphones without the need to have an internet connection. The resulting soundscape is determined by the samples and parameters selected by the artist as well as by the location audience members choose in the performance space. We present the technical basis and iterative explorative design process of such a system for TMAP. The learnings from the perspective of musicians were technical requirements such as low latency, reliability, as well as increasing the number of possible sound samples and sound quality and we further present learnings on creating systems for TMAP from technical and creative perspectives.http://eudl.eu/doi/10.4108/eai.16-1-2018.153643technology-mediated audience participationTMAPlive musicsmartphoneshigh-frequency sound IDsiterative design
spellingShingle Fares Kayali
Oliver Hodl
Christoph Bartmann
Ulrich Kuhn
Thomas Wagensommerer
Ruth Mateus-Berr
Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones
EAI Endorsed Transactions on Creative Technologies
technology-mediated audience participation
TMAP
live music
smartphones
high-frequency sound IDs
iterative design
title Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones
title_full Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones
title_fullStr Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones
title_full_unstemmed Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones
title_short Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones
title_sort learnings from an iterative design process for technology mediated audience participation tmap using smartphones
topic technology-mediated audience participation
TMAP
live music
smartphones
high-frequency sound IDs
iterative design
url http://eudl.eu/doi/10.4108/eai.16-1-2018.153643
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