A Ship Firefighting Training Simulator with Physics-Based Smoke
Under the current background of navigation education, students generally lack a comprehensive grasp of ship firefighting equipment’s operation. Therefore, we develop a novel ship firefighting training simulator with a multi-sensory human–computer interaction function for teaching and training marine...
Main Authors: | , , |
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Format: | Article |
Language: | English |
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MDPI AG
2022-08-01
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Series: | Journal of Marine Science and Engineering |
Subjects: | |
Online Access: | https://www.mdpi.com/2077-1312/10/8/1140 |
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author | Rui Tao Hongxiang Ren Yi Zhou |
author_facet | Rui Tao Hongxiang Ren Yi Zhou |
author_sort | Rui Tao |
collection | DOAJ |
description | Under the current background of navigation education, students generally lack a comprehensive grasp of ship firefighting equipment’s operation. Therefore, we develop a novel ship firefighting training simulator with a multi-sensory human–computer interaction function for teaching and training marine students. In the simulator, we consider a container ship of 1.8w containers as the prototype ship, and the entire ship models are built using three-dimensional modeling technology. We design various interactive modes and realize a full-process operation simulation of several standard ship firefighting equipment. Furthermore, we propose a purely Lagrangian vortex dynamics framework to simulate smoke and flame in fire scenarios. In this framework, we model fluids using velocity and vorticity fields discretized on discrete vortex segments. The main components of the framework include a stable geometric stretching solution and particle strength exchange method for solving the diffusion term. The simulation results show that the simulator has good behavioral realism and scene immersion and can be applied to ship firefighting training. To the best of our knowledge, this is the first study on real-time smoke simulation using a physics-based method in a firefighting training simulator. |
first_indexed | 2024-03-09T09:55:40Z |
format | Article |
id | doaj.art-b42bc874bb1b4547a358d7490d39a734 |
institution | Directory Open Access Journal |
issn | 2077-1312 |
language | English |
last_indexed | 2024-03-09T09:55:40Z |
publishDate | 2022-08-01 |
publisher | MDPI AG |
record_format | Article |
series | Journal of Marine Science and Engineering |
spelling | doaj.art-b42bc874bb1b4547a358d7490d39a7342023-12-01T23:51:56ZengMDPI AGJournal of Marine Science and Engineering2077-13122022-08-01108114010.3390/jmse10081140A Ship Firefighting Training Simulator with Physics-Based SmokeRui Tao0Hongxiang Ren1Yi Zhou2Key Laboratory of Marine Dynamic Simulation and Control for Ministry of Communications, Dalian Maritime University, Dalian 116026, ChinaKey Laboratory of Marine Dynamic Simulation and Control for Ministry of Communications, Dalian Maritime University, Dalian 116026, ChinaCNOOC Energy Technology and Service–Oil Production Services Company, Tianjin 300452, ChinaUnder the current background of navigation education, students generally lack a comprehensive grasp of ship firefighting equipment’s operation. Therefore, we develop a novel ship firefighting training simulator with a multi-sensory human–computer interaction function for teaching and training marine students. In the simulator, we consider a container ship of 1.8w containers as the prototype ship, and the entire ship models are built using three-dimensional modeling technology. We design various interactive modes and realize a full-process operation simulation of several standard ship firefighting equipment. Furthermore, we propose a purely Lagrangian vortex dynamics framework to simulate smoke and flame in fire scenarios. In this framework, we model fluids using velocity and vorticity fields discretized on discrete vortex segments. The main components of the framework include a stable geometric stretching solution and particle strength exchange method for solving the diffusion term. The simulation results show that the simulator has good behavioral realism and scene immersion and can be applied to ship firefighting training. To the best of our knowledge, this is the first study on real-time smoke simulation using a physics-based method in a firefighting training simulator.https://www.mdpi.com/2077-1312/10/8/1140ship firefightingtraining simulatorphysics-based smoke simulationvortex method |
spellingShingle | Rui Tao Hongxiang Ren Yi Zhou A Ship Firefighting Training Simulator with Physics-Based Smoke Journal of Marine Science and Engineering ship firefighting training simulator physics-based smoke simulation vortex method |
title | A Ship Firefighting Training Simulator with Physics-Based Smoke |
title_full | A Ship Firefighting Training Simulator with Physics-Based Smoke |
title_fullStr | A Ship Firefighting Training Simulator with Physics-Based Smoke |
title_full_unstemmed | A Ship Firefighting Training Simulator with Physics-Based Smoke |
title_short | A Ship Firefighting Training Simulator with Physics-Based Smoke |
title_sort | ship firefighting training simulator with physics based smoke |
topic | ship firefighting training simulator physics-based smoke simulation vortex method |
url | https://www.mdpi.com/2077-1312/10/8/1140 |
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