INTERACTIVITY IN DIGITAL POETRY: WORD, IMAGE AND SOUND IN MOVEMENT

Discourse genres accompany the diverse uses of language in social spheres, as part of a natural process. In dealing with the virtual environment, the emergence of new genres can be increasingly perceived. It is in this context that digital poetry emerges, being a discourse genre that has, relatively...

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Main Authors: Simone Dália de Gusmão Aranha, Olivia Rodrigues Borborema
Format: Article
Language:English
Published: Universidade Federal de Minas Gerais 2016-12-01
Series:Texto Livre: Linguagem e Tecnologia
Subjects:
Online Access:http://www.periodicos.letras.ufmg.br/index.php/textolivre/article/view/10998/9808
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author Simone Dália de Gusmão Aranha
Olivia Rodrigues Borborema
author_facet Simone Dália de Gusmão Aranha
Olivia Rodrigues Borborema
author_sort Simone Dália de Gusmão Aranha
collection DOAJ
description Discourse genres accompany the diverse uses of language in social spheres, as part of a natural process. In dealing with the virtual environment, the emergence of new genres can be increasingly perceived. It is in this context that digital poetry emerges, being a discourse genre that has, relatively speaking, not been much explored. It is however, quite rich in composition and in the construction of meaning. Called, usually, cyber poetry, animated poetry or clip poem, this type of poetry has acquired a different kind of dynamics in the virtual environment, through the simultaneous configuration of the use of words, sound and images. This permits the hyper-reader to participate both passively and actively, in other words, to have a lower or higher degree of interaction with the text. Considering these aspects, the objective of this study is the analysis of interactivity in digital poems. Four poems were chosen for analysis with this end in view. The contributions of Bakhtin (2003), Marcuschi (2003, 2004, 2007), Souza (2007), Antonio (2008), Maués (2010), Primo (2000, 2005), Silva (2001) and other scholars have served as the theoretical and methodological framework of this work. After analysis, we contacted three different degrees of interactivity: a low grade, a medium grade and a high degree, which allowed different possibilities of participation to the hyper-reader and defined, respectively, the interactivity of passive, active or collaborative way in the virtual environment.
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spelling doaj.art-b4326ef6e9ff4d2d808505233f0c41f62022-12-21T23:18:28ZengUniversidade Federal de Minas GeraisTexto Livre: Linguagem e Tecnologia1983-36522016-12-0192466310.17851/1983-3652.9.2.46-63INTERACTIVITY IN DIGITAL POETRY: WORD, IMAGE AND SOUND IN MOVEMENTSimone Dália de Gusmão Aranha0Olivia Rodrigues Borborema1Universidade Estadual da ParaíbaUniversidade Estadual da ParaíbaDiscourse genres accompany the diverse uses of language in social spheres, as part of a natural process. In dealing with the virtual environment, the emergence of new genres can be increasingly perceived. It is in this context that digital poetry emerges, being a discourse genre that has, relatively speaking, not been much explored. It is however, quite rich in composition and in the construction of meaning. Called, usually, cyber poetry, animated poetry or clip poem, this type of poetry has acquired a different kind of dynamics in the virtual environment, through the simultaneous configuration of the use of words, sound and images. This permits the hyper-reader to participate both passively and actively, in other words, to have a lower or higher degree of interaction with the text. Considering these aspects, the objective of this study is the analysis of interactivity in digital poems. Four poems were chosen for analysis with this end in view. The contributions of Bakhtin (2003), Marcuschi (2003, 2004, 2007), Souza (2007), Antonio (2008), Maués (2010), Primo (2000, 2005), Silva (2001) and other scholars have served as the theoretical and methodological framework of this work. After analysis, we contacted three different degrees of interactivity: a low grade, a medium grade and a high degree, which allowed different possibilities of participation to the hyper-reader and defined, respectively, the interactivity of passive, active or collaborative way in the virtual environment.http://www.periodicos.letras.ufmg.br/index.php/textolivre/article/view/10998/9808discourse genresdigital poetryinteractivity
spellingShingle Simone Dália de Gusmão Aranha
Olivia Rodrigues Borborema
INTERACTIVITY IN DIGITAL POETRY: WORD, IMAGE AND SOUND IN MOVEMENT
Texto Livre: Linguagem e Tecnologia
discourse genres
digital poetry
interactivity
title INTERACTIVITY IN DIGITAL POETRY: WORD, IMAGE AND SOUND IN MOVEMENT
title_full INTERACTIVITY IN DIGITAL POETRY: WORD, IMAGE AND SOUND IN MOVEMENT
title_fullStr INTERACTIVITY IN DIGITAL POETRY: WORD, IMAGE AND SOUND IN MOVEMENT
title_full_unstemmed INTERACTIVITY IN DIGITAL POETRY: WORD, IMAGE AND SOUND IN MOVEMENT
title_short INTERACTIVITY IN DIGITAL POETRY: WORD, IMAGE AND SOUND IN MOVEMENT
title_sort interactivity in digital poetry word image and sound in movement
topic discourse genres
digital poetry
interactivity
url http://www.periodicos.letras.ufmg.br/index.php/textolivre/article/view/10998/9808
work_keys_str_mv AT simonedaliadegusmaoaranha interactivityindigitalpoetrywordimageandsoundinmovement
AT oliviarodriguesborborema interactivityindigitalpoetrywordimageandsoundinmovement