How Wii Teach Physical Education and Health

The use of educational computer games in physical education (PE) has become more popular in recent years and has attracted research interest. The aim of the article is to investigate how physical activities and images of the human body are offered by the game. The results show how the “teacher” cons...

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Main Authors: Jonas Almqvist, Jane Meckbach, Marie Öhman, Mikael Quennerstedt
Format: Article
Language:English
Published: SAGE Publishing 2016-12-01
Series:SAGE Open
Online Access:https://doi.org/10.1177/2158244016682995
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author Jonas Almqvist
Jane Meckbach
Marie Öhman
Mikael Quennerstedt
author_facet Jonas Almqvist
Jane Meckbach
Marie Öhman
Mikael Quennerstedt
author_sort Jonas Almqvist
collection DOAJ
description The use of educational computer games in physical education (PE) has become more popular in recent years and has attracted research interest. The aim of the article is to investigate how physical activities and images of the human body are offered by the game. The results show how the “teacher” constituted in the games is one who instructs and encourages the players to exercise and think about their bodies, but not a “teacher” who can help students to investigate, argue, or discuss images of health and the human body. We argue that the use of a wide range and variety of ways of teaching would make the teaching richer and offer a deeper understanding about the body and health.
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spelling doaj.art-b4b563ee28bb410ba227668da01dd2ac2022-12-21T19:56:51ZengSAGE PublishingSAGE Open2158-24402016-12-01610.1177/215824401668299510.1177_2158244016682995How Wii Teach Physical Education and HealthJonas Almqvist0Jane Meckbach1Marie Öhman2Mikael Quennerstedt3Uppsala University, SwedenThe Swedish School of Sport and Health Sciences, GIH, Stockholm, SwedenÖrebro University, SwedenÖrebro University, SwedenThe use of educational computer games in physical education (PE) has become more popular in recent years and has attracted research interest. The aim of the article is to investigate how physical activities and images of the human body are offered by the game. The results show how the “teacher” constituted in the games is one who instructs and encourages the players to exercise and think about their bodies, but not a “teacher” who can help students to investigate, argue, or discuss images of health and the human body. We argue that the use of a wide range and variety of ways of teaching would make the teaching richer and offer a deeper understanding about the body and health.https://doi.org/10.1177/2158244016682995
spellingShingle Jonas Almqvist
Jane Meckbach
Marie Öhman
Mikael Quennerstedt
How Wii Teach Physical Education and Health
SAGE Open
title How Wii Teach Physical Education and Health
title_full How Wii Teach Physical Education and Health
title_fullStr How Wii Teach Physical Education and Health
title_full_unstemmed How Wii Teach Physical Education and Health
title_short How Wii Teach Physical Education and Health
title_sort how wii teach physical education and health
url https://doi.org/10.1177/2158244016682995
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