How Wii Teach Physical Education and Health
The use of educational computer games in physical education (PE) has become more popular in recent years and has attracted research interest. The aim of the article is to investigate how physical activities and images of the human body are offered by the game. The results show how the “teacher” cons...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
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SAGE Publishing
2016-12-01
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Series: | SAGE Open |
Online Access: | https://doi.org/10.1177/2158244016682995 |
_version_ | 1818924040001159168 |
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author | Jonas Almqvist Jane Meckbach Marie Öhman Mikael Quennerstedt |
author_facet | Jonas Almqvist Jane Meckbach Marie Öhman Mikael Quennerstedt |
author_sort | Jonas Almqvist |
collection | DOAJ |
description | The use of educational computer games in physical education (PE) has become more popular in recent years and has attracted research interest. The aim of the article is to investigate how physical activities and images of the human body are offered by the game. The results show how the “teacher” constituted in the games is one who instructs and encourages the players to exercise and think about their bodies, but not a “teacher” who can help students to investigate, argue, or discuss images of health and the human body. We argue that the use of a wide range and variety of ways of teaching would make the teaching richer and offer a deeper understanding about the body and health. |
first_indexed | 2024-12-20T02:19:00Z |
format | Article |
id | doaj.art-b4b563ee28bb410ba227668da01dd2ac |
institution | Directory Open Access Journal |
issn | 2158-2440 |
language | English |
last_indexed | 2024-12-20T02:19:00Z |
publishDate | 2016-12-01 |
publisher | SAGE Publishing |
record_format | Article |
series | SAGE Open |
spelling | doaj.art-b4b563ee28bb410ba227668da01dd2ac2022-12-21T19:56:51ZengSAGE PublishingSAGE Open2158-24402016-12-01610.1177/215824401668299510.1177_2158244016682995How Wii Teach Physical Education and HealthJonas Almqvist0Jane Meckbach1Marie Öhman2Mikael Quennerstedt3Uppsala University, SwedenThe Swedish School of Sport and Health Sciences, GIH, Stockholm, SwedenÖrebro University, SwedenÖrebro University, SwedenThe use of educational computer games in physical education (PE) has become more popular in recent years and has attracted research interest. The aim of the article is to investigate how physical activities and images of the human body are offered by the game. The results show how the “teacher” constituted in the games is one who instructs and encourages the players to exercise and think about their bodies, but not a “teacher” who can help students to investigate, argue, or discuss images of health and the human body. We argue that the use of a wide range and variety of ways of teaching would make the teaching richer and offer a deeper understanding about the body and health.https://doi.org/10.1177/2158244016682995 |
spellingShingle | Jonas Almqvist Jane Meckbach Marie Öhman Mikael Quennerstedt How Wii Teach Physical Education and Health SAGE Open |
title | How Wii Teach Physical Education and Health |
title_full | How Wii Teach Physical Education and Health |
title_fullStr | How Wii Teach Physical Education and Health |
title_full_unstemmed | How Wii Teach Physical Education and Health |
title_short | How Wii Teach Physical Education and Health |
title_sort | how wii teach physical education and health |
url | https://doi.org/10.1177/2158244016682995 |
work_keys_str_mv | AT jonasalmqvist howwiiteachphysicaleducationandhealth AT janemeckbach howwiiteachphysicaleducationandhealth AT marieohman howwiiteachphysicaleducationandhealth AT mikaelquennerstedt howwiiteachphysicaleducationandhealth |