Hand Gesture Recognition with Multiple Leap Motion Devices

Gesture recognition is often used in various fields like sign language recognition, entertainment, virtual and augmented reality applications and many others. Vision based approaches with such devices like Leap Motion controllers and Kinect are often used in such systems and allow to achieve high pe...

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Bibliographic Details
Main Authors: Vasilij Kiselev, Maxim Khlamov, Kirill Chuvilin
Format: Article
Language:English
Published: FRUCT 2019-04-01
Series:Proceedings of the XXth Conference of Open Innovations Association FRUCT
Subjects:
Online Access:https://fruct.org/publications/fruct24/files/Kis.pdf
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author Vasilij Kiselev
Maxim Khlamov
Kirill Chuvilin
author_facet Vasilij Kiselev
Maxim Khlamov
Kirill Chuvilin
author_sort Vasilij Kiselev
collection DOAJ
description Gesture recognition is often used in various fields like sign language recognition, entertainment, virtual and augmented reality applications and many others. Vision based approaches with such devices like Leap Motion controllers and Kinect are often used in such systems and allow to achieve high performance in terms of recognition accuracy. This paper shows how one can overcome the most common problem of such systems - self-occlusion. In this paper we propose the method for the hand gesture recognition which requires 3 Leap Motion controller devices. This work shows that increasing the number of cameras can leads to better recognition accuracy. In addition we provide the methods of creating camera setup.
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spelling doaj.art-b5bf72ce0a6b47de84eb1d2d4ec5875d2022-12-21T19:28:15ZengFRUCTProceedings of the XXth Conference of Open Innovations Association FRUCT2305-72542343-07372019-04-0185424163169Hand Gesture Recognition with Multiple Leap Motion DevicesVasilij Kiselev0Maxim Khlamov1Kirill Chuvilin2Moscow Institute of Physics and Technology (State University), Moscow, RussiaMoscow Institute of Physics and Technology (State University), Moscow, RussiaMoscow Institute of Physics and Technology (State University), Moscow, RussiaGesture recognition is often used in various fields like sign language recognition, entertainment, virtual and augmented reality applications and many others. Vision based approaches with such devices like Leap Motion controllers and Kinect are often used in such systems and allow to achieve high performance in terms of recognition accuracy. This paper shows how one can overcome the most common problem of such systems - self-occlusion. In this paper we propose the method for the hand gesture recognition which requires 3 Leap Motion controller devices. This work shows that increasing the number of cameras can leads to better recognition accuracy. In addition we provide the methods of creating camera setup.https://fruct.org/publications/fruct24/files/Kis.pdf gesture recognitionvr interfacesleap motionHuman computer interaction (HCI)Trackingunity
spellingShingle Vasilij Kiselev
Maxim Khlamov
Kirill Chuvilin
Hand Gesture Recognition with Multiple Leap Motion Devices
Proceedings of the XXth Conference of Open Innovations Association FRUCT
gesture recognition
vr interfaces
leap motion
Human computer interaction (HCI)
Tracking
unity
title Hand Gesture Recognition with Multiple Leap Motion Devices
title_full Hand Gesture Recognition with Multiple Leap Motion Devices
title_fullStr Hand Gesture Recognition with Multiple Leap Motion Devices
title_full_unstemmed Hand Gesture Recognition with Multiple Leap Motion Devices
title_short Hand Gesture Recognition with Multiple Leap Motion Devices
title_sort hand gesture recognition with multiple leap motion devices
topic gesture recognition
vr interfaces
leap motion
Human computer interaction (HCI)
Tracking
unity
url https://fruct.org/publications/fruct24/files/Kis.pdf
work_keys_str_mv AT vasilijkiselev handgesturerecognitionwithmultipleleapmotiondevices
AT maximkhlamov handgesturerecognitionwithmultipleleapmotiondevices
AT kirillchuvilin handgesturerecognitionwithmultipleleapmotiondevices