Exergames: Proposal for a gamepad to sense player movements
Exergames are a good alternative to perform physical activity while being entertained with a video game. This paper reviews the history of exergames with walkin-place mechanisms for locomotion, and presents the development of a prototype video game controller (gamepad) with functionalities to sense...
Main Authors: | , , |
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Format: | Article |
Language: | English |
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Postgraduate Office, School of Computer Science, Universidad Nacional de La Plata
2023-10-01
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Series: | Journal of Computer Science and Technology |
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Online Access: | https://journal.info.unlp.edu.ar/JCST/article/view/2720 |
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author | Aldana Del gener Cecilia Sanz Luciano Iglesias |
author_facet | Aldana Del gener Cecilia Sanz Luciano Iglesias |
author_sort | Aldana Del gener |
collection | DOAJ |
description |
Exergames are a good alternative to perform physical activity while being entertained with a video game. This paper reviews the history of exergames with walkin-place mechanisms for locomotion, and presents the development of a prototype video game controller (gamepad) with functionalities to sense the player’s movements (walk, run, and jump). Then, an exergame that was implemented and integrated with the controller is described. This proposal was evaluated by users considering usability and user experience analysis. The results obtained allow affirming that the gamepad integrated with the video game were positively valued by the participants during the test sessions and allowed the realization of physical activity while maintaining entertainment through the game.
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first_indexed | 2024-03-11T15:35:24Z |
format | Article |
id | doaj.art-b7e5af940dfc43c9b30e6f555f9b4c5a |
institution | Directory Open Access Journal |
issn | 1666-6046 1666-6038 |
language | English |
last_indexed | 2024-03-11T15:35:24Z |
publishDate | 2023-10-01 |
publisher | Postgraduate Office, School of Computer Science, Universidad Nacional de La Plata |
record_format | Article |
series | Journal of Computer Science and Technology |
spelling | doaj.art-b7e5af940dfc43c9b30e6f555f9b4c5a2023-10-26T17:41:23ZengPostgraduate Office, School of Computer Science, Universidad Nacional de La PlataJournal of Computer Science and Technology1666-60461666-60382023-10-0123210.24215/16666038.23.e10Exergames: Proposal for a gamepad to sense player movementsAldana Del gener0Cecilia Sanz1Luciano Iglesias2Instituto de Investigación en Informática LIDI (III-LIDI) - CIC. Facultad de Informática, Universidad Nacional de La Plata, La Plata, Buenos Aires, ArgentinaInstituto de Investigación en Informática LIDI (III-LIDI) - CIC. Facultad de Informática, Universidad Nacional de La Plata, La Plata, Buenos Aires, ArgentinaInstituto de Investigación en Informática LIDI (III-LIDI) - CIC. Facultad de Informática, Universidad Nacional de La Plata, La Plata, Buenos Aires, Argentina Exergames are a good alternative to perform physical activity while being entertained with a video game. This paper reviews the history of exergames with walkin-place mechanisms for locomotion, and presents the development of a prototype video game controller (gamepad) with functionalities to sense the player’s movements (walk, run, and jump). Then, an exergame that was implemented and integrated with the controller is described. This proposal was evaluated by users considering usability and user experience analysis. The results obtained allow affirming that the gamepad integrated with the video game were positively valued by the participants during the test sessions and allowed the realization of physical activity while maintaining entertainment through the game. https://journal.info.unlp.edu.ar/JCST/article/view/2720exergamesgamepadinmersive locomotionvideogame controllerwalking in place |
spellingShingle | Aldana Del gener Cecilia Sanz Luciano Iglesias Exergames: Proposal for a gamepad to sense player movements Journal of Computer Science and Technology exergames gamepad inmersive locomotion videogame controller walking in place |
title | Exergames: Proposal for a gamepad to sense player movements |
title_full | Exergames: Proposal for a gamepad to sense player movements |
title_fullStr | Exergames: Proposal for a gamepad to sense player movements |
title_full_unstemmed | Exergames: Proposal for a gamepad to sense player movements |
title_short | Exergames: Proposal for a gamepad to sense player movements |
title_sort | exergames proposal for a gamepad to sense player movements |
topic | exergames gamepad inmersive locomotion videogame controller walking in place |
url | https://journal.info.unlp.edu.ar/JCST/article/view/2720 |
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