Reference dependence, cooperation, and coordination in games

The problems of how self-interested players can cooperate despite incentives to defect, and how players can coordinate despite the presence of multiple equilibria, are among the oldest and most fundamental in game theory. In this report, we demonstrate that a plausible and even natural specification...

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Main Authors: Mark Schneider, Jonathan W. Leland
Format: Article
Language:English
Published: Cambridge University Press 2015-03-01
Series:Judgment and Decision Making
Subjects:
Online Access:https://www.cambridge.org/core/product/identifier/S1930297500003909/type/journal_article
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author Mark Schneider
Jonathan W. Leland
author_facet Mark Schneider
Jonathan W. Leland
author_sort Mark Schneider
collection DOAJ
description The problems of how self-interested players can cooperate despite incentives to defect, and how players can coordinate despite the presence of multiple equilibria, are among the oldest and most fundamental in game theory. In this report, we demonstrate that a plausible and even natural specification of the reference outcome in a game simultaneously predicts systematic cooperation and defection in the Prisoner’s Dilemma, as well as equilibrium selection and out-of-equilibrium play in coordination games. The predictions hold even if players are purely self-interested, there are no salient labels, the game is played only once, and there is no communication of any kind. Furthermore, the predictions are unique, as opposed to the multiplicity of equilibria in the infinitely repeated Prisoner’s Dilemma and in coordination games. We apply experimental results to test the predictions of the model.
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spelling doaj.art-b8873b18d6004d0ca2f85d86482f36032023-09-03T14:02:36ZengCambridge University PressJudgment and Decision Making1930-29752015-03-011012312910.1017/S1930297500003909Reference dependence, cooperation, and coordination in gamesMark Schneider0Jonathan W. Leland1University of Connecticut, School of Business, 2100 Hillside Road Unit 1041. Storrs, CT 06269-1041National Science Foundation, Arlington VAThe problems of how self-interested players can cooperate despite incentives to defect, and how players can coordinate despite the presence of multiple equilibria, are among the oldest and most fundamental in game theory. In this report, we demonstrate that a plausible and even natural specification of the reference outcome in a game simultaneously predicts systematic cooperation and defection in the Prisoner’s Dilemma, as well as equilibrium selection and out-of-equilibrium play in coordination games. The predictions hold even if players are purely self-interested, there are no salient labels, the game is played only once, and there is no communication of any kind. Furthermore, the predictions are unique, as opposed to the multiplicity of equilibria in the infinitely repeated Prisoner’s Dilemma and in coordination games. We apply experimental results to test the predictions of the model.https://www.cambridge.org/core/product/identifier/S1930297500003909/type/journal_articleprisoner’s dilemmacoordination gamesreference-dependent preferences
spellingShingle Mark Schneider
Jonathan W. Leland
Reference dependence, cooperation, and coordination in games
Judgment and Decision Making
prisoner’s dilemma
coordination games
reference-dependent preferences
title Reference dependence, cooperation, and coordination in games
title_full Reference dependence, cooperation, and coordination in games
title_fullStr Reference dependence, cooperation, and coordination in games
title_full_unstemmed Reference dependence, cooperation, and coordination in games
title_short Reference dependence, cooperation, and coordination in games
title_sort reference dependence cooperation and coordination in games
topic prisoner’s dilemma
coordination games
reference-dependent preferences
url https://www.cambridge.org/core/product/identifier/S1930297500003909/type/journal_article
work_keys_str_mv AT markschneider referencedependencecooperationandcoordinationingames
AT jonathanwleland referencedependencecooperationandcoordinationingames