Utilizing Stereography to Compare Cultural Heritage in the Past and Now: An Interactive AR Application
Due to the astonishing speed in technological progress for new heterogeneous experiences, the Mixed Reality continuum represents nowadays an invaluable tool for cultural heritage applications, and the possibility of seemingly natural interaction with virtual elements is paving the way for more immer...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2023-07-01
|
Series: | Applied Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2076-3417/13/15/8773 |
_version_ | 1827731464314159104 |
---|---|
author | Cecilia Maria Bolognesi Daniele Sorrenti Deida Bassorizzi |
author_facet | Cecilia Maria Bolognesi Daniele Sorrenti Deida Bassorizzi |
author_sort | Cecilia Maria Bolognesi |
collection | DOAJ |
description | Due to the astonishing speed in technological progress for new heterogeneous experiences, the Mixed Reality continuum represents nowadays an invaluable tool for cultural heritage applications, and the possibility of seemingly natural interaction with virtual elements is paving the way for more immerse, ve and deeply enjoyable experiences, both in dedicated spaces, such as museums and exhibitions, and in public spaces via the latest mobile AR technologies. This paper illustrates the complete workflow followed for the design and implementation of an Augmented Reality application on a holographic table, along with critical latency-quality tradeoffs encountered when combining both high-fidelity surveys and latency-sensibility devices and experiences. A workaround is provided in order to mitigate the impact of low-importance models on the overall latency utilizing a software toolchain employing Google Maps/Earth web applications; each software comprises the toolchain Free and Open-Source Software (FOSS) for a more adaptive workaround with a wider range of suitable applications. The application is then tested with the students of LaborA, which is the modeling laboratory of “Politecnico di Milano”. |
first_indexed | 2024-03-11T00:31:37Z |
format | Article |
id | doaj.art-b94ab2f9e23f4150a501a14f82e3b197 |
institution | Directory Open Access Journal |
issn | 2076-3417 |
language | English |
last_indexed | 2024-03-11T00:31:37Z |
publishDate | 2023-07-01 |
publisher | MDPI AG |
record_format | Article |
series | Applied Sciences |
spelling | doaj.art-b94ab2f9e23f4150a501a14f82e3b1972023-11-18T22:37:20ZengMDPI AGApplied Sciences2076-34172023-07-011315877310.3390/app13158773Utilizing Stereography to Compare Cultural Heritage in the Past and Now: An Interactive AR ApplicationCecilia Maria Bolognesi0Daniele Sorrenti1Deida Bassorizzi2Politecnico di Milano, ABC Department, Via Ponzio 31, 20133 Milan, ItalyPolitecnico di Milano, ABC Department, Via Ponzio 31, 20133 Milan, ItalyPolitecnico di Milano, ABC Department, Via Ponzio 31, 20133 Milan, ItalyDue to the astonishing speed in technological progress for new heterogeneous experiences, the Mixed Reality continuum represents nowadays an invaluable tool for cultural heritage applications, and the possibility of seemingly natural interaction with virtual elements is paving the way for more immerse, ve and deeply enjoyable experiences, both in dedicated spaces, such as museums and exhibitions, and in public spaces via the latest mobile AR technologies. This paper illustrates the complete workflow followed for the design and implementation of an Augmented Reality application on a holographic table, along with critical latency-quality tradeoffs encountered when combining both high-fidelity surveys and latency-sensibility devices and experiences. A workaround is provided in order to mitigate the impact of low-importance models on the overall latency utilizing a software toolchain employing Google Maps/Earth web applications; each software comprises the toolchain Free and Open-Source Software (FOSS) for a more adaptive workaround with a wider range of suitable applications. The application is then tested with the students of LaborA, which is the modeling laboratory of “Politecnico di Milano”.https://www.mdpi.com/2076-3417/13/15/8773immersive visitcultural heritageaugmented realityinnovative user experience |
spellingShingle | Cecilia Maria Bolognesi Daniele Sorrenti Deida Bassorizzi Utilizing Stereography to Compare Cultural Heritage in the Past and Now: An Interactive AR Application Applied Sciences immersive visit cultural heritage augmented reality innovative user experience |
title | Utilizing Stereography to Compare Cultural Heritage in the Past and Now: An Interactive AR Application |
title_full | Utilizing Stereography to Compare Cultural Heritage in the Past and Now: An Interactive AR Application |
title_fullStr | Utilizing Stereography to Compare Cultural Heritage in the Past and Now: An Interactive AR Application |
title_full_unstemmed | Utilizing Stereography to Compare Cultural Heritage in the Past and Now: An Interactive AR Application |
title_short | Utilizing Stereography to Compare Cultural Heritage in the Past and Now: An Interactive AR Application |
title_sort | utilizing stereography to compare cultural heritage in the past and now an interactive ar application |
topic | immersive visit cultural heritage augmented reality innovative user experience |
url | https://www.mdpi.com/2076-3417/13/15/8773 |
work_keys_str_mv | AT ceciliamariabolognesi utilizingstereographytocompareculturalheritageinthepastandnowaninteractivearapplication AT danielesorrenti utilizingstereographytocompareculturalheritageinthepastandnowaninteractivearapplication AT deidabassorizzi utilizingstereographytocompareculturalheritageinthepastandnowaninteractivearapplication |