Understanding students’ engagement with a Serious Game to learn English: A sociocultural perspective
Research studies have demonstrated that students’ sociocultural background influences their learning and engagement processes in classroom activities. Additionally, research studies have shown inconclusive effects of how Serious Games improve students’ engagement. Therefore, this article describes...
Main Author: | Paola Julie Aguilar Cruz |
---|---|
Format: | Article |
Language: | English |
Published: |
Serious Games Society
2022-11-01
|
Series: | International Journal of Serious Games |
Subjects: | |
Online Access: | http://journal.seriousgamessociety.org/~serious/index.php/IJSG/article/view/554 |
Similar Items
-
A Serious Game to learn English: The case of Bethe1Challenge
by: Paola Julie Aguilar Cruz, et al.
Published: (2021-12-01) -
Realizing a Mobile Multimodal Platform for Serious Games Analytics
by: Laila Shoukry, et al.
Published: (2019-11-01) -
Usability and Engagement Study for a Serious Virtual Reality Game of Lunar Exploration Missions
by: Lizhou Cao, et al.
Published: (2019-10-01) -
Practical Methodology for the Design of Educational Serious Games
by: Frutuoso G. M. Silva
Published: (2019-12-01) -
Serious Pervasive Games
by: António Coelho, et al.
Published: (2020-08-01)