Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming Course
The main objective of the proposed framework that combines gamification and open learner model is to increase students’ engagement in learning programming via virtual computer environment, thus enabling them to learn cooperatively and helps them to increase awareness of their own performance. The fr...
Main Authors: | , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA Perlis
2018-01-01
|
Series: | Journal of Computing Research and Innovation |
Subjects: | |
Online Access: | https://crinn.conferencehunter.com/index.php/jcrinn/article/view/63 |
_version_ | 1818615068457172992 |
---|---|
author | Harizah Jasin Mahfudzah Othman Nurzaid Muhd Zain Mohd Nizam Osman |
author_facet | Harizah Jasin Mahfudzah Othman Nurzaid Muhd Zain Mohd Nizam Osman |
author_sort | Harizah Jasin |
collection | DOAJ |
description | The main objective of the proposed framework that combines gamification and open learner
model is to increase students’ engagement in learning programming via virtual computer
environment, thus enabling them to learn cooperatively and helps them to increase awareness
of their own performance. The framework proposed the development of an e-Learning system
that includes gamification elements such as the users’ level and leaderboard to display users’
achievements and rewards. Meanwhile, in order to increase students’ awareness of their own
milestone in the programming course, the framework also included the Open Learnel Model,
which shows the students’ milestones via the skills meters. This project also proposed the use
of Web 2.0 elements such as chat rooms to allow collaboration and group discussions over the
Internet. |
first_indexed | 2024-12-16T16:28:02Z |
format | Article |
id | doaj.art-ba24ae26deb34f0fa020b386d8017c57 |
institution | Directory Open Access Journal |
issn | 2600-8793 |
language | English |
last_indexed | 2024-12-16T16:28:02Z |
publishDate | 2018-01-01 |
publisher | Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA Perlis |
record_format | Article |
series | Journal of Computing Research and Innovation |
spelling | doaj.art-ba24ae26deb34f0fa020b386d8017c572022-12-21T22:24:41ZengFaculty of Computer and Mathematical Sciences, Universiti Teknologi MARA PerlisJournal of Computing Research and Innovation2600-87932018-01-0124485251Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming CourseHarizah JasinMahfudzah OthmanNurzaid Muhd ZainMohd Nizam OsmanThe main objective of the proposed framework that combines gamification and open learner model is to increase students’ engagement in learning programming via virtual computer environment, thus enabling them to learn cooperatively and helps them to increase awareness of their own performance. The framework proposed the development of an e-Learning system that includes gamification elements such as the users’ level and leaderboard to display users’ achievements and rewards. Meanwhile, in order to increase students’ awareness of their own milestone in the programming course, the framework also included the Open Learnel Model, which shows the students’ milestones via the skills meters. This project also proposed the use of Web 2.0 elements such as chat rooms to allow collaboration and group discussions over the Internet.https://crinn.conferencehunter.com/index.php/jcrinn/article/view/63gamificatione-learningopen learner modelweb-based application |
spellingShingle | Harizah Jasin Mahfudzah Othman Nurzaid Muhd Zain Mohd Nizam Osman Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming Course Journal of Computing Research and Innovation gamification e-learning open learner model web-based application |
title | Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming Course |
title_full | Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming Course |
title_fullStr | Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming Course |
title_full_unstemmed | Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming Course |
title_short | Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming Course |
title_sort | proposed framework for combining gamification elements with open learner model in a collaborative e learning system for programming course |
topic | gamification e-learning open learner model web-based application |
url | https://crinn.conferencehunter.com/index.php/jcrinn/article/view/63 |
work_keys_str_mv | AT harizahjasin proposedframeworkforcombininggamificationelementswithopenlearnermodelinacollaborativeelearningsystemforprogrammingcourse AT mahfudzahothman proposedframeworkforcombininggamificationelementswithopenlearnermodelinacollaborativeelearningsystemforprogrammingcourse AT nurzaidmuhdzain proposedframeworkforcombininggamificationelementswithopenlearnermodelinacollaborativeelearningsystemforprogrammingcourse AT mohdnizamosman proposedframeworkforcombininggamificationelementswithopenlearnermodelinacollaborativeelearningsystemforprogrammingcourse |