Pluig 'n Train - A Component Based Approach

Technology enhanced learning can look back on a comparably long tradition. Surprisingly, the software systems in this field are seldom constructed based on state-of-the art insights in software engineering. Using basic software engineering techniques involves system descriptions on a formal and abst...

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Main Authors: Alke Martens, Dennis Maciuszek, Géraldine Ruddeck, Martina Weicht
Format: Article
Language:English
Published: ASLERD 2010-10-01
Series:Interaction Design and Architecture(s)
Subjects:
Online Access:http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/IxDEA_10_2.pdf
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author Alke Martens
Dennis Maciuszek
Géraldine Ruddeck
Martina Weicht
author_facet Alke Martens
Dennis Maciuszek
Géraldine Ruddeck
Martina Weicht
author_sort Alke Martens
collection DOAJ
description Technology enhanced learning can look back on a comparably long tradition. Surprisingly, the software systems in this field are seldom constructed based on state-of-the art insights in software engineering. Using basic software engineering techniques involves system descriptions on a formal and abstract level, to use patterns for software development, and to implement the system in a re-usable and adaptable way. Our component based framework JaBInT (Java Based Intelligent Tutoring), which is based on a firm software engineering ground, allows for re-usability, adaptability, and flexibility in system development -- and might thus be a basis for teaching and training software used in ubiquitous learning as well.
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spelling doaj.art-ba67e1bfdb3f4adda5e27975c20843772023-09-02T12:51:20ZengASLERDInteraction Design and Architecture(s)1826-97452010-10-019-102236Pluig 'n Train - A Component Based ApproachAlke MartensDennis MaciuszekGéraldine RuddeckMartina WeichtTechnology enhanced learning can look back on a comparably long tradition. Surprisingly, the software systems in this field are seldom constructed based on state-of-the art insights in software engineering. Using basic software engineering techniques involves system descriptions on a formal and abstract level, to use patterns for software development, and to implement the system in a re-usable and adaptable way. Our component based framework JaBInT (Java Based Intelligent Tutoring), which is based on a firm software engineering ground, allows for re-usability, adaptability, and flexibility in system development -- and might thus be a basis for teaching and training software used in ubiquitous learning as well.http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/IxDEA_10_2.pdfcomponent based designframeworkgame-based learning
spellingShingle Alke Martens
Dennis Maciuszek
Géraldine Ruddeck
Martina Weicht
Pluig 'n Train - A Component Based Approach
Interaction Design and Architecture(s)
component based design
framework
game-based learning
title Pluig 'n Train - A Component Based Approach
title_full Pluig 'n Train - A Component Based Approach
title_fullStr Pluig 'n Train - A Component Based Approach
title_full_unstemmed Pluig 'n Train - A Component Based Approach
title_short Pluig 'n Train - A Component Based Approach
title_sort pluig n train a component based approach
topic component based design
framework
game-based learning
url http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/IxDEA_10_2.pdf
work_keys_str_mv AT alkemartens pluigntrainacomponentbasedapproach
AT dennismaciuszek pluigntrainacomponentbasedapproach
AT geraldineruddeck pluigntrainacomponentbasedapproach
AT martinaweicht pluigntrainacomponentbasedapproach