Effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new-coming medical and nursing interns in Taiwan
Purpose Senior nursing and medical interns’ lack of familiarity and confidence with respect to practicing universal precaution for the prevention of occupational needlestick or sharp injuries may harm themselves. Trainees’ self-reported needlestick or sharp injury rate was known to be especially hig...
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Format: | Article |
Language: | English |
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Korea Health Personnel Licensing Examination Institute
2020-01-01
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Series: | Journal of Educational Evaluation for Health Professions |
Subjects: | |
Online Access: | http://www.jeehp.org/upload/jeehp-17-01.pdf |
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author | Szu-Hsien Wu Chia-Chang Huang Shiau-Shian Huang Ying-Ying Yang Chih-Wei Liu Boaz Shulruf Chen-Huan Chen |
author_facet | Szu-Hsien Wu Chia-Chang Huang Shiau-Shian Huang Ying-Ying Yang Chih-Wei Liu Boaz Shulruf Chen-Huan Chen |
author_sort | Szu-Hsien Wu |
collection | DOAJ |
description | Purpose Senior nursing and medical interns’ lack of familiarity and confidence with respect to practicing universal precaution for the prevention of occupational needlestick or sharp injuries may harm themselves. Trainees’ self-reported needlestick or sharp injury rate was known to be especially high during the first 2 months of internship in Taiwan. This prospective cohort study aimed to assess the effect of newly developed virtual reality (VR) game, which uses Gagne’s learning model to improve universal precaution for needlestick or sharp injury prevention and decrease the rates of needle stick or sharp injuries in new-coming medical and nursing interns in Taiwan. Methods From 2017 to 2019, the VR system was developed and applied in training of 59 new-coming nursing and 50 medical interns. Occupational needlestick or sharp injury prevention was sought to be achieved through a game of right and wrong choices for safe or unsafe universal precaution behaviors. Results In comparison with medical interns, a higher proportion of nursing interns had past experiences of deep occupational needlestick or sharp injury. Before VR training, the familiarity and confidence for needlestick or sharp injury prevention were higher among nursing interns than medical interns. Trainees with past experiences of deep needlestick or sharp injury exhibited better performance on the accuracy rate and time needed to complete 20 decisions than those without past experiences in VR practice. All trainees showed an improved performance after VR training. A high proportion of trainees reported that the VR-based training significantly decreased their anxiety about needlestick or sharp injury prevention. Conclusion This self-developed VR game system using Gagne’s flow improved universal precaution for needlestick or sharp injury prevention and reduced the needlestick or sharp injury rates in the first 2 months of nursing and medical internship. |
first_indexed | 2024-03-12T09:51:35Z |
format | Article |
id | doaj.art-bb9470543a7b47469143376a4b506a6d |
institution | Directory Open Access Journal |
issn | 1975-5937 |
language | English |
last_indexed | 2024-03-12T09:51:35Z |
publishDate | 2020-01-01 |
publisher | Korea Health Personnel Licensing Examination Institute |
record_format | Article |
series | Journal of Educational Evaluation for Health Professions |
spelling | doaj.art-bb9470543a7b47469143376a4b506a6d2023-09-02T12:30:54ZengKorea Health Personnel Licensing Examination InstituteJournal of Educational Evaluation for Health Professions1975-59372020-01-011710.3352/jeehp.2020.17.1349Effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new-coming medical and nursing interns in TaiwanSzu-Hsien Wu0Chia-Chang Huang1Shiau-Shian Huang2Ying-Ying Yang3Chih-Wei Liu4Boaz Shulruf5Chen-Huan Chen6Department of Surgery, Taipei Veterans General Hospital, Taipei, TaiwanDivision of Clinical Skills Training, Department of Medical Education, Taipei Veterans General Hospital, Taipei, TaiwanSchool of Medicine, National Yang-Ming University, Taipei, TaiwanDivision of Clinical Skills Training, Department of Medical Education, Taipei Veterans General Hospital, Taipei, TaiwanSchool of Medicine, National Yang-Ming University, Taipei, TaiwanOffice of Medical Education, University of New South Wales Australia, Sydney, AustraliaSchool of Medicine, National Yang-Ming University, Taipei, TaiwanPurpose Senior nursing and medical interns’ lack of familiarity and confidence with respect to practicing universal precaution for the prevention of occupational needlestick or sharp injuries may harm themselves. Trainees’ self-reported needlestick or sharp injury rate was known to be especially high during the first 2 months of internship in Taiwan. This prospective cohort study aimed to assess the effect of newly developed virtual reality (VR) game, which uses Gagne’s learning model to improve universal precaution for needlestick or sharp injury prevention and decrease the rates of needle stick or sharp injuries in new-coming medical and nursing interns in Taiwan. Methods From 2017 to 2019, the VR system was developed and applied in training of 59 new-coming nursing and 50 medical interns. Occupational needlestick or sharp injury prevention was sought to be achieved through a game of right and wrong choices for safe or unsafe universal precaution behaviors. Results In comparison with medical interns, a higher proportion of nursing interns had past experiences of deep occupational needlestick or sharp injury. Before VR training, the familiarity and confidence for needlestick or sharp injury prevention were higher among nursing interns than medical interns. Trainees with past experiences of deep needlestick or sharp injury exhibited better performance on the accuracy rate and time needed to complete 20 decisions than those without past experiences in VR practice. All trainees showed an improved performance after VR training. A high proportion of trainees reported that the VR-based training significantly decreased their anxiety about needlestick or sharp injury prevention. Conclusion This self-developed VR game system using Gagne’s flow improved universal precaution for needlestick or sharp injury prevention and reduced the needlestick or sharp injury rates in the first 2 months of nursing and medical internship.http://www.jeehp.org/upload/jeehp-17-01.pdfinternship and residencyneedle stick injuriestaiwanuniversal precautionsvirtual reality |
spellingShingle | Szu-Hsien Wu Chia-Chang Huang Shiau-Shian Huang Ying-Ying Yang Chih-Wei Liu Boaz Shulruf Chen-Huan Chen Effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new-coming medical and nursing interns in Taiwan Journal of Educational Evaluation for Health Professions internship and residency needle stick injuries taiwan universal precautions virtual reality |
title | Effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new-coming medical and nursing interns in Taiwan |
title_full | Effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new-coming medical and nursing interns in Taiwan |
title_fullStr | Effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new-coming medical and nursing interns in Taiwan |
title_full_unstemmed | Effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new-coming medical and nursing interns in Taiwan |
title_short | Effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new-coming medical and nursing interns in Taiwan |
title_sort | effects of virtual reality training on decreasing the rates of needlestick or sharp injury in new coming medical and nursing interns in taiwan |
topic | internship and residency needle stick injuries taiwan universal precautions virtual reality |
url | http://www.jeehp.org/upload/jeehp-17-01.pdf |
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