VVC Subpicture-Based Frame Packing for MPEG Immersive Video
The moving picture experts group (MPEG) video coding group started an immersive video coding standard project to accomplish acceptable bandwidth and decoding resources for multiple immersive videos with texture (color) and geometry (depth) information. The MPEG immersive video (MIV) coding standard...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
IEEE
2022-01-01
|
Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/9893812/ |
_version_ | 1797996515019456512 |
---|---|
author | Jong-Beom Jeong Soonbin Lee Eun-Seok Ryu |
author_facet | Jong-Beom Jeong Soonbin Lee Eun-Seok Ryu |
author_sort | Jong-Beom Jeong |
collection | DOAJ |
description | The moving picture experts group (MPEG) video coding group started an immersive video coding standard project to accomplish acceptable bandwidth and decoding resources for multiple immersive videos with texture (color) and geometry (depth) information. The MPEG immersive video (MIV) coding standard provides functionality to remove inter-view redundancy and merge the residuals into videos defined as atlases. Although MIV reduces the number of videos to decode, an efficient decoder instance reduction method has not been actively investigated. This paper proposes a frame packing implementation in MIV software. The proposed method conducts frame packing for geometry atlases to align with texture atlases, encodes them as subpicture bitstreams, and merges one texture / geometry atlas into a single bitstream with a bitstream merger. Furthermore, the proposed method provides control over the number of decoder instances without significantly increasing the computational complexity compared to existing frame packing methods. Therefore, the proposed method was accepted in MIV and will be implemented on the recent version of the reference software of MIV. |
first_indexed | 2024-04-11T10:17:39Z |
format | Article |
id | doaj.art-bd4e39d9c86f4c98aa036135572c5d91 |
institution | Directory Open Access Journal |
issn | 2169-3536 |
language | English |
last_indexed | 2024-04-11T10:17:39Z |
publishDate | 2022-01-01 |
publisher | IEEE |
record_format | Article |
series | IEEE Access |
spelling | doaj.art-bd4e39d9c86f4c98aa036135572c5d912022-12-22T04:29:53ZengIEEEIEEE Access2169-35362022-01-011010378110379210.1109/ACCESS.2022.32071549893812VVC Subpicture-Based Frame Packing for MPEG Immersive VideoJong-Beom Jeong0https://orcid.org/0000-0002-7356-5753Soonbin Lee1Eun-Seok Ryu2https://orcid.org/0000-0003-4894-6105Department of Computer Science Education, Sungkyunkwan University (SKKU), Seoul, South KoreaDepartment of Computer Science Education, Sungkyunkwan University (SKKU), Seoul, South KoreaDepartment of Computer Science Education, Sungkyunkwan University (SKKU), Seoul, South KoreaThe moving picture experts group (MPEG) video coding group started an immersive video coding standard project to accomplish acceptable bandwidth and decoding resources for multiple immersive videos with texture (color) and geometry (depth) information. The MPEG immersive video (MIV) coding standard provides functionality to remove inter-view redundancy and merge the residuals into videos defined as atlases. Although MIV reduces the number of videos to decode, an efficient decoder instance reduction method has not been actively investigated. This paper proposes a frame packing implementation in MIV software. The proposed method conducts frame packing for geometry atlases to align with texture atlases, encodes them as subpicture bitstreams, and merges one texture / geometry atlas into a single bitstream with a bitstream merger. Furthermore, the proposed method provides control over the number of decoder instances without significantly increasing the computational complexity compared to existing frame packing methods. Therefore, the proposed method was accepted in MIV and will be implemented on the recent version of the reference software of MIV.https://ieeexplore.ieee.org/document/9893812/Virtual realitymetaversesix degrees of freedomMPEG immersive videoversatile video codingsubpicture |
spellingShingle | Jong-Beom Jeong Soonbin Lee Eun-Seok Ryu VVC Subpicture-Based Frame Packing for MPEG Immersive Video IEEE Access Virtual reality metaverse six degrees of freedom MPEG immersive video versatile video coding subpicture |
title | VVC Subpicture-Based Frame Packing for MPEG Immersive Video |
title_full | VVC Subpicture-Based Frame Packing for MPEG Immersive Video |
title_fullStr | VVC Subpicture-Based Frame Packing for MPEG Immersive Video |
title_full_unstemmed | VVC Subpicture-Based Frame Packing for MPEG Immersive Video |
title_short | VVC Subpicture-Based Frame Packing for MPEG Immersive Video |
title_sort | vvc subpicture based frame packing for mpeg immersive video |
topic | Virtual reality metaverse six degrees of freedom MPEG immersive video versatile video coding subpicture |
url | https://ieeexplore.ieee.org/document/9893812/ |
work_keys_str_mv | AT jongbeomjeong vvcsubpicturebasedframepackingformpegimmersivevideo AT soonbinlee vvcsubpicturebasedframepackingformpegimmersivevideo AT eunseokryu vvcsubpicturebasedframepackingformpegimmersivevideo |